LeviLamina
Loading...
Searching...
No Matches
MountTamingComponent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated forward declare list
6// clang-format off
7class Actor;
10class Player;
11// clang-format on
12
14public:
15 // member variables
16 // NOLINTBEGIN
17 ::ll::TypedStorage<4, 4, int> mTemper;
18 ::ll::TypedStorage<4, 4, int> mCounter;
19 ::ll::TypedStorage<4, 4, int> mTemperMod;
20 ::ll::TypedStorage<4, 4, int> mWaitCount;
21 // NOLINTEND
22
23public:
24 // member functions
25 // NOLINTBEGIN
26 MCAPI void _feedItem(::Actor& owner, ::Player& player, int temperModifier);
27
28 MCAPI void becomeTame(::Actor& owner, bool tamingParticles);
29
30 MCAPI ::InteractionResult getInteraction(::Actor& owner, ::Player& player, ::ActorInteraction& interaction);
31
32 MCAPI void tameToPlayer(::Actor& owner, ::Player& player, bool tamingParticles);
33 // NOLINTEND
34};
Definition ActorInteraction.h:8
Definition Actor.h:106
Definition InteractionResult.h:5
Definition MountTamingComponent.h:13
Definition Player.h:129