LeviLamina
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PlayerArmorDamagePacket Member List

This is the complete list of members for PlayerArmorDamagePacket, including all inherited members.

$_read(::ReadOnlyBinaryStream &stream) (defined in PlayerArmorDamagePacket)PlayerArmorDamagePacket
$_read(::ReadOnlyBinaryStream &bitStream, ::cereal::ReflectionCtx const &reflectionCtx) (defined in PlayerArmorDamagePacket)PlayerArmorDamagePacket
$checkSize(uint64 packetSize, bool receiverIsServer) const (defined in Packet)Packet
$disallowBatching() const (defined in PlayerArmorDamagePacket)PlayerArmorDamagePacket
$dtor() (defined in PlayerArmorDamagePacket)PlayerArmorDamagePacket
$getId() const (defined in PlayerArmorDamagePacket)PlayerArmorDamagePacket
$getMaxSize() const (defined in PlayerArmorDamagePacket)PlayerArmorDamagePacket
$getName() const (defined in PlayerArmorDamagePacket)PlayerArmorDamagePacket
$getSerializationMode() const (defined in PlayerArmorDamagePacket)PlayerArmorDamagePacket
$isValid() const (defined in PlayerArmorDamagePacket)PlayerArmorDamagePacket
$read(::ReadOnlyBinaryStream &bitStream, ::cereal::ReflectionCtx const &reflectionCtx) (defined in PlayerArmorDamagePacket)PlayerArmorDamagePacket
$read(::ReadOnlyBinaryStream &bitStream) (defined in Packet)Packet
$setSerializationMode(::SerializationMode mode) (defined in PlayerArmorDamagePacket)PlayerArmorDamagePacket
$toString() const (defined in PlayerArmorDamagePacket)PlayerArmorDamagePacket
$vftable()PlayerArmorDamagePacketstatic
$write(::BinaryStream &bitStream, ::cereal::ReflectionCtx const &reflectionCtx) const (defined in PlayerArmorDamagePacket)PlayerArmorDamagePacket
$write(::BinaryStream &stream) const (defined in PlayerArmorDamagePacket)PlayerArmorDamagePacket
$writeWithSerializationMode(::BinaryStream &stream, ::cereal::ReflectionCtx const &reflectionCtx, ::std::optional<::SerializationMode > overrideMode) const (defined in PlayerArmorDamagePacket)PlayerArmorDamagePacket
_read(::ReadOnlyBinaryStream &stream) (defined in PlayerArmorDamagePacket)PlayerArmorDamagePacketvirtual
_read(::ReadOnlyBinaryStream &bitStream, ::cereal::ReflectionCtx const &reflectionCtx) (defined in PlayerArmorDamagePacket)PlayerArmorDamagePacket
checkSize(uint64 packetSize, bool receiverIsServer) const (defined in Packet)Packet
disallowBatching() const (defined in PlayerArmorDamagePacket)PlayerArmorDamagePacketvirtual
getId() const (defined in PlayerArmorDamagePacket)PlayerArmorDamagePacketvirtual
getMaxSize() const (defined in PlayerArmorDamagePacket)PlayerArmorDamagePacketvirtual
getName() const (defined in PlayerArmorDamagePacket)PlayerArmorDamagePacketvirtual
getSerializationMode() const (defined in PlayerArmorDamagePacket)PlayerArmorDamagePacket
isValid() const (defined in PlayerArmorDamagePacket)PlayerArmorDamagePacketvirtual
mCompressible (defined in Packet)Packet
mHandler (defined in Packet)Packet
mIsHandled (defined in Packet)Packet
mPriority (defined in Packet)Packet
mReceiveTimepoint (defined in Packet)Packet
mReliability (defined in Packet)Packet
mSenderSubId (defined in Packet)Packet
mSerializationMode (defined in PlayerArmorDamagePacket)PlayerArmorDamagePacket
mSlotAndDamagePairs (defined in PlayerArmorDamagePacketPayload)PlayerArmorDamagePacketPayload
operator=(PlayerArmorDamagePacketPayload const &) (defined in PlayerArmorDamagePacketPayload)PlayerArmorDamagePacketPayload
operator=(::PlayerArmorDamagePacketPayload &&) (defined in PlayerArmorDamagePacketPayload)PlayerArmorDamagePacketPayload
Packet(PacketPriority priority=PacketPriority::MediumPriority, NetworkPeer::Reliability reliability=NetworkPeer::Reliability::ReliableOrdered, SubClientId clientSubId=SubClientId::PrimaryClient, bool compress=true) (defined in Packet)Packetinlineexplicit
PlayerArmorDamagePacketPayload(PlayerArmorDamagePacketPayload const &) (defined in PlayerArmorDamagePacketPayload)PlayerArmorDamagePacketPayload
PlayerArmorDamagePacketPayload() (defined in PlayerArmorDamagePacketPayload)PlayerArmorDamagePacketPayload
read(::ReadOnlyBinaryStream &bitStream, ::cereal::ReflectionCtx const &reflectionCtx) (defined in PlayerArmorDamagePacket)PlayerArmorDamagePacket
read(::ReadOnlyBinaryStream &bitStream) (defined in Packet)Packet
readNoHeader(::ReadOnlyBinaryStream &bitstream, ::cereal::ReflectionCtx const &reflectionCtx, ::SubClientId const &subid) (defined in Packet)Packet
sendTo(Player const &player) constPacket
sendTo(BlockPos const &pos, DimensionType dimId, optional_ref< Player const > except=std::nullopt) constPacket
sendTo(Actor const &actor, optional_ref< Player const > except=std::nullopt) constPacket
sendToClient(NetworkIdentifier const &identifier, ::SubClientId clientId) constPacket
sendToClient(NetworkIdentifierWithSubId const &identifierWithSubId) const (defined in Packet)Packet
sendToClients() constPacket
sendToClients(NetworkIdentifier const &exceptId, ::SubClientId exceptSubid) const (defined in Packet)Packet
setSerializationMode(::SerializationMode mode) (defined in PlayerArmorDamagePacket)PlayerArmorDamagePacketvirtual
toString() const (defined in PlayerArmorDamagePacket)PlayerArmorDamagePacket
write(::BinaryStream &bitStream, ::cereal::ReflectionCtx const &reflectionCtx) const (defined in PlayerArmorDamagePacket)PlayerArmorDamagePacketvirtual
write(::BinaryStream &stream) const (defined in PlayerArmorDamagePacket)PlayerArmorDamagePacketvirtual
writeWithSerializationMode(::BinaryStream &stream, ::cereal::ReflectionCtx const &reflectionCtx, ::std::optional<::SerializationMode > overrideMode) const (defined in PlayerArmorDamagePacket)PlayerArmorDamagePacketvirtual
~Packet() (defined in Packet)Packetvirtual
~PlayerArmorDamagePacket() (defined in PlayerArmorDamagePacket)PlayerArmorDamagePacketvirtual