LeviLamina
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PlayerArmorDamagePacket Member List

This is the complete list of members for PlayerArmorDamagePacket, including all inherited members.

$_read(::ReadOnlyBinaryStream &stream) (defined in PlayerArmorDamagePacket)PlayerArmorDamagePacket
$checkSize(uint64 packetSize, bool receiverIsServer) const (defined in Packet)Packet
$disallowBatching() const (defined in Packet)Packet
$dtor() (defined in PlayerArmorDamagePacket)PlayerArmorDamagePacket
$getId() const (defined in PlayerArmorDamagePacket)PlayerArmorDamagePacket
$getName() const (defined in PlayerArmorDamagePacket)PlayerArmorDamagePacket
$isValid() const (defined in Packet)Packet
$read(::ReadOnlyBinaryStream &bitStream) (defined in Packet)Packet
$vftable() (defined in PlayerArmorDamagePacket)PlayerArmorDamagePacketstatic
$write(::BinaryStream &stream) const (defined in PlayerArmorDamagePacket)PlayerArmorDamagePacket
_read(::ReadOnlyBinaryStream &stream) (defined in PlayerArmorDamagePacket)PlayerArmorDamagePacketvirtual
checkSize(uint64 packetSize, bool receiverIsServer) const (defined in Packet)Packet
disallowBatching() const (defined in Packet)Packetvirtual
getId() const (defined in PlayerArmorDamagePacket)PlayerArmorDamagePacketvirtual
getName() const (defined in PlayerArmorDamagePacket)PlayerArmorDamagePacketvirtual
isValid() const (defined in Packet)Packetvirtual
mClientSubId (defined in Packet)Packet
mCompressible (defined in Packet)Packet
mDamages (defined in PlayerArmorDamagePacket)PlayerArmorDamagePacket
mHandler (defined in Packet)Packet
mIsHandled (defined in Packet)Packet
mPriority (defined in Packet)Packet
mReceiveTimepoint (defined in Packet)Packet
mReliability (defined in Packet)Packet
mSlots (defined in PlayerArmorDamagePacket)PlayerArmorDamagePacket
Packet(PacketPriority priority=PacketPriority::MediumPriority, NetworkPeer::Reliability reliability=NetworkPeer::Reliability::ReliableOrdered, SubClientId clientSubId=SubClientId::PrimaryClient, bool compress=true) (defined in Packet)Packetinlineexplicit
read(::ReadOnlyBinaryStream &bitStream) (defined in Packet)Packet
readNoHeader(::ReadOnlyBinaryStream &bitstream, ::SubClientId const &subid) (defined in Packet)Packet
sendTo(Player const &player) constPacket
sendTo(BlockPos const &pos, DimensionType dimId, optional_ref< Player const > except=std::nullopt) constPacket
sendTo(Actor const &actor, optional_ref< Player const > except=std::nullopt) constPacket
sendToClient(NetworkIdentifier const &identifier, ::SubClientId clientId) constPacket
sendToClient(NetworkIdentifierWithSubId const &identifierWithSubId) const (defined in Packet)Packet
sendToClients() constPacket
sendToClients(NetworkIdentifier const &exceptId, ::SubClientId exceptSubid) const (defined in Packet)Packet
write(::BinaryStream &stream) const (defined in PlayerArmorDamagePacket)PlayerArmorDamagePacketvirtual
~Packet() (defined in Packet)Packetvirtual
~PlayerArmorDamagePacket() (defined in PlayerArmorDamagePacket)PlayerArmorDamagePacketvirtual