3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/core/utility/NonOwnerPointer.h"
13namespace mce {
class UUID; }
67 ::std::vector<::BaseGameVersion>
const& baseGameVersions,
68 ::Bedrock::NotNullNonOwnerPtr<::IResourcePackRepository const>
const& resourcePackRepository,
74 ::Bedrock::NotNullNonOwnerPtr<::IResourcePackRepository const>
const& resourcePackRepository,
Definition BaseGamePackSlices.h:16
MCAPI ~BaseGamePackSlices()
MCAPI void addFromVersions(::std::vector<::BaseGameVersion > const &baseGameVersions, ::Bedrock::NotNullNonOwnerPtr<::IResourcePackRepository const > const &resourcePackRepository, ::mce::UUID const &packId)
MCAPI void applyPackSlices(::BaseGameVersion const &baseGameVersion, ::Bedrock::NotNullNonOwnerPtr<::IResourcePackRepository const > const &resourcePackRepository, ::ResourcePackStack &packStack) const
Definition BaseGameVersion.h:8
Definition IResourcePackRepository.h:33
Definition ResourcePackStack.h:21
Definition BaseGamePackSlices.h:24
MCAPI ~BaseGameVersionPack()