LeviLamina
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BambooItem.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/item/BlockItem.h"
7
8// auto generated forward declare list
9// clang-format off
10class Actor;
11class BlockPos;
13class ItemStack;
14class Vec3;
15// clang-format on
16
17class BambooItem : public ::BlockItem {
18public:
19 // prevent constructor by default
20 BambooItem();
21
22public:
23 // virtual functions
24 // NOLINTBEGIN
25 virtual int getLevelDataForAuxValue(int auxValue) const /*override*/;
26
27 virtual ::InteractionResult
28 _useOn(::ItemStack& instance, ::Actor& actor, ::BlockPos pos, uchar face, ::Vec3 const& clickPos) const
29 /*override*/;
30 // NOLINTEND
31
32public:
33 // member functions
34 // NOLINTBEGIN
35 MCAPI BambooItem(::std::string const& name, int id);
36 // NOLINTEND
37
38public:
39 // constructor thunks
40 // NOLINTBEGIN
41 MCAPI void* $ctor(::std::string const& name, int id);
42 // NOLINTEND
43
44public:
45 // virtual function thunks
46 // NOLINTBEGIN
47 MCFOLD int $getLevelDataForAuxValue(int auxValue) const;
48
49 MCAPI ::InteractionResult
50 $_useOn(::ItemStack& instance, ::Actor& actor, ::BlockPos pos, uchar face, ::Vec3 const& clickPos) const;
51
52
53 // NOLINTEND
54
55public:
56 // vftables
57 // NOLINTBEGIN
58 MCAPI static void** $vftable();
59 // NOLINTEND
60};
Definition Actor.h:125
Definition BlockPos.h:21
Definition InteractionResult.h:5
Definition ItemStack.h:35
Definition Vec3.h:10