LeviLamina
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SetDefaultGameTypePacket Member List

This is the complete list of members for SetDefaultGameTypePacket, including all inherited members.

$_read(::ReadOnlyBinaryStream &stream) (defined in SetDefaultGameTypePacket)SetDefaultGameTypePacket
$_read(::ReadOnlyBinaryStream &bitStream, ::cereal::ReflectionCtx const &reflectionCtx) (defined in SetDefaultGameTypePacket)SetDefaultGameTypePacket
$checkSize(uint64 packetSize, bool receiverIsServer) const (defined in Packet)Packet
$disallowBatching() const (defined in SetDefaultGameTypePacket)SetDefaultGameTypePacket
$dtor() (defined in Packet)Packet
$getId() const (defined in SetDefaultGameTypePacket)SetDefaultGameTypePacket
$getMaxSize() const (defined in SetDefaultGameTypePacket)SetDefaultGameTypePacket
$getName() const (defined in SetDefaultGameTypePacket)SetDefaultGameTypePacket
$getSerializationMode() const (defined in SetDefaultGameTypePacket)SetDefaultGameTypePacket
$isValid() const (defined in SetDefaultGameTypePacket)SetDefaultGameTypePacket
$read(::ReadOnlyBinaryStream &bitStream, ::cereal::ReflectionCtx const &reflectionCtx) (defined in SetDefaultGameTypePacket)SetDefaultGameTypePacket
$read(::ReadOnlyBinaryStream &bitStream) (defined in Packet)Packet
$setSerializationMode(::SerializationMode mode) (defined in SetDefaultGameTypePacket)SetDefaultGameTypePacket
$toString() const (defined in SetDefaultGameTypePacket)SetDefaultGameTypePacket
$vftable()SetDefaultGameTypePacketstatic
$write(::BinaryStream &bitStream, ::cereal::ReflectionCtx const &reflectionCtx) const (defined in SetDefaultGameTypePacket)SetDefaultGameTypePacket
$write(::BinaryStream &stream) const (defined in SetDefaultGameTypePacket)SetDefaultGameTypePacket
$writeWithSerializationMode(::BinaryStream &stream, ::cereal::ReflectionCtx const &reflectionCtx, ::std::optional<::SerializationMode > overrideMode) const (defined in SetDefaultGameTypePacket)SetDefaultGameTypePacket
_read(::ReadOnlyBinaryStream &stream) (defined in SetDefaultGameTypePacket)SetDefaultGameTypePacketvirtual
_read(::ReadOnlyBinaryStream &bitStream, ::cereal::ReflectionCtx const &reflectionCtx) (defined in SetDefaultGameTypePacket)SetDefaultGameTypePacket
checkSize(uint64 packetSize, bool receiverIsServer) const (defined in Packet)Packet
disallowBatching() const (defined in SetDefaultGameTypePacket)SetDefaultGameTypePacketvirtual
getId() const (defined in SetDefaultGameTypePacket)SetDefaultGameTypePacketvirtual
getMaxSize() const (defined in SetDefaultGameTypePacket)SetDefaultGameTypePacketvirtual
getName() const (defined in SetDefaultGameTypePacket)SetDefaultGameTypePacketvirtual
getSerializationMode() const (defined in SetDefaultGameTypePacket)SetDefaultGameTypePacket
isValid() const (defined in SetDefaultGameTypePacket)SetDefaultGameTypePacketvirtual
mCompressible (defined in Packet)Packet
mDefaultGameType (defined in SetDefaultGameTypePacketPayload)SetDefaultGameTypePacketPayload
mHandler (defined in Packet)Packet
mIsHandled (defined in Packet)Packet
mPriority (defined in Packet)Packet
mReceiveTimepoint (defined in Packet)Packet
mReliability (defined in Packet)Packet
mSenderSubId (defined in Packet)Packet
mSerializationMode (defined in SetDefaultGameTypePacket)SetDefaultGameTypePacket
Packet(PacketPriority priority=PacketPriority::MediumPriority, NetworkPeer::Reliability reliability=NetworkPeer::Reliability::ReliableOrdered, SubClientId clientSubId=SubClientId::PrimaryClient, bool compress=true) (defined in Packet)Packetinlineexplicit
read(::ReadOnlyBinaryStream &bitStream, ::cereal::ReflectionCtx const &reflectionCtx) (defined in SetDefaultGameTypePacket)SetDefaultGameTypePacket
read(::ReadOnlyBinaryStream &bitStream) (defined in Packet)Packet
readNoHeader(::ReadOnlyBinaryStream &bitstream, ::cereal::ReflectionCtx const &reflectionCtx, ::SubClientId const &subid) (defined in Packet)Packet
sendTo(Player const &player) constPacket
sendTo(BlockPos const &pos, DimensionType dimId, optional_ref< Player const > except=std::nullopt) constPacket
sendTo(Actor const &actor, optional_ref< Player const > except=std::nullopt) constPacket
sendToClient(NetworkIdentifier const &identifier, ::SubClientId clientId) constPacket
sendToClient(NetworkIdentifierWithSubId const &identifierWithSubId) const (defined in Packet)Packet
sendToClients() constPacket
sendToClients(NetworkIdentifier const &exceptId, ::SubClientId exceptSubid) const (defined in Packet)Packet
setSerializationMode(::SerializationMode mode) (defined in SetDefaultGameTypePacket)SetDefaultGameTypePacketvirtual
toString() const (defined in SetDefaultGameTypePacket)SetDefaultGameTypePacket
write(::BinaryStream &bitStream, ::cereal::ReflectionCtx const &reflectionCtx) const (defined in SetDefaultGameTypePacket)SetDefaultGameTypePacketvirtual
write(::BinaryStream &stream) const (defined in SetDefaultGameTypePacket)SetDefaultGameTypePacketvirtual
writeWithSerializationMode(::BinaryStream &stream, ::cereal::ReflectionCtx const &reflectionCtx, ::std::optional<::SerializationMode > overrideMode) const (defined in SetDefaultGameTypePacket)SetDefaultGameTypePacketvirtual
~Packet() (defined in Packet)Packetvirtual
~SetDefaultGameTypePacket()=default (defined in SetDefaultGameTypePacket)SetDefaultGameTypePacketvirtual