LeviLamina
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ReloadCommand.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/server/commands/ServerCommand.h"
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// auto generated forward declare list
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// clang-format off
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class
CommandOrigin
;
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class
CommandOutput
;
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class
CommandRegistry
;
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// clang-format on
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class
ReloadCommand
:
public
::ServerCommand
{
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public
:
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// ReloadCommand inner types define
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enum class
ReloadAction :
int
{
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ScriptsAndFunctions = 0,
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Everything = 1,
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DataDrivenUI = 2,
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};
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::TypedStorage<4, 4, ::ReloadCommand::ReloadAction> mReloadAction;
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// NOLINTEND
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public
:
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// virtual functions
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// NOLINTBEGIN
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virtual
void
execute(
::CommandOrigin
const
& origin,
::CommandOutput
& output)
const
/*override*/
;
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// NOLINTEND
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public
:
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// static functions
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// NOLINTBEGIN
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MCAPI
static
void
setup(
::CommandRegistry
& registry,
bool
isDedicatedServer,
bool
isEditorWorld);
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// NOLINTEND
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public
:
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// virtual function thunks
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// NOLINTBEGIN
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MCAPI
void
$execute(
::CommandOrigin
const
& origin,
::CommandOutput
& output)
const
;
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// NOLINTEND
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};
CommandOrigin
Definition
CommandOrigin.h:32
CommandOutput
Definition
CommandOutput.h:20
CommandRegistry
Definition
CommandRegistry.h:49
ReloadCommand
Definition
ReloadCommand.h:15
ServerCommand
Definition
ServerCommand.h:22
src
mc
server
commands
standard
ReloadCommand.h
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