LeviLamina
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ReloadCommand.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/server/commands/ServerCommand.h"
7
8// auto generated forward declare list
9// clang-format off
10class CommandOrigin;
11class CommandOutput;
12class CommandRegistry;
13// clang-format on
14
16public:
17 // ReloadCommand inner types define
18 enum class ReloadAction : int {
19 ScriptsAndFunctions = 0,
20 Everything = 1,
21 DataDrivenUI = 2,
22 };
23
24public:
25 // member variables
26 // NOLINTBEGIN
27 ::ll::TypedStorage<4, 4, ::ReloadCommand::ReloadAction> mReloadAction;
28 // NOLINTEND
29
30public:
31 // virtual functions
32 // NOLINTBEGIN
33 virtual void execute(::CommandOrigin const& origin, ::CommandOutput& output) const /*override*/;
34 // NOLINTEND
35
36public:
37 // static functions
38 // NOLINTBEGIN
39 MCAPI static void setup(::CommandRegistry& registry, bool isDedicatedServer, bool isEditorWorld);
40 // NOLINTEND
41
42public:
43 // virtual function thunks
44 // NOLINTBEGIN
45 MCAPI void $execute(::CommandOrigin const& origin, ::CommandOutput& output) const;
46
47
48 // NOLINTEND
49
50public:
51 // vftables
52 // NOLINTBEGIN
53 MCNAPI static void** $vftable();
54 // NOLINTEND
55};
56
57// clang-format off
58template <>
59MCAPI ::ll::type_id_ref Bedrock::typeid_storage_impl<class CommandRegistry, ::ReloadCommand::ReloadAction>();
60// clang-format on
Definition CommandOrigin.h:32
Definition CommandOutput.h:20
Definition CommandRegistry.h:51
Definition ReloadCommand.h:15
static MCAPI void ** $vftable()
Definition ServerCommand.h:22