3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/scripting/lifetime_registry/StrongTypedObjectHandle.h"
7#include "mc/deps/scripting/runtime/Result_deprecated.h"
8#include "mc/scripting/modules/minecraft/components/ScriptActorComponent.h"
12namespace ScriptModuleMinecraft {
class ScriptComponentTypeEnumBuilder; }
13namespace ScriptModuleMinecraft {
class ScriptItemStack; }
14namespace Scripting {
struct ClassBinding; }
17namespace ScriptModuleMinecraft {
24 virtual bool _isValid()
const ;
33 MCNAPI ::Scripting::Result_deprecated<void>
clear();
35 MCNAPI ::Scripting::Result_deprecated<
36 ::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemStack>>>
43 MCNAPI static ::Scripting::ClassBinding
Definition ScriptActorComponent.h:21
Definition ScriptComponentTypeEnumBuilder.h:16
Definition ScriptCursorInventoryComponent.h:19
static MCAPI char const *& ComponentId()
MCAPI ::Scripting::Result_deprecated< void > clear()
MCAPI bool $_isValid() const
MCAPI ::Scripting::Result_deprecated< ::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemStack > > > getItem()
static MCAPI void ** $vftable()
static MCAPI ::Scripting::ClassBinding bind(::ScriptModuleMinecraft::ScriptComponentTypeEnumBuilder &componentTypeEnumBuilder)