LeviLamina
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ScriptCursorInventoryComponent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/scripting/lifetime_registry/StrongTypedObjectHandle.h"
7#include "mc/deps/scripting/runtime/Result_deprecated.h"
8#include "mc/scripting/modules/minecraft/components/ScriptActorComponent.h"
9
10// auto generated forward declare list
11// clang-format off
12namespace ScriptModuleMinecraft { class ScriptItemStack; }
13namespace Scripting { struct ClassBinding; }
14// clang-format on
15
16namespace ScriptModuleMinecraft {
17
19public:
20 // virtual functions
21 // NOLINTBEGIN
22 virtual bool _isValid() const /*override*/;
23
24 virtual ~ScriptCursorInventoryComponent() /*override*/ = default;
25 // NOLINTEND
26
27public:
28 // member functions
29 // NOLINTBEGIN
30 MCAPI ::Scripting::Result_deprecated<void> clear();
31
32 MCAPI ::Scripting::Result_deprecated<
33 ::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemStack>>>
34 getItem();
35 // NOLINTEND
36
37public:
38 // static functions
39 // NOLINTBEGIN
40 MCAPI static ::Scripting::ClassBinding bind();
41 // NOLINTEND
42
43public:
44 // virtual function thunks
45 // NOLINTBEGIN
46 MCAPI bool $_isValid() const;
47
48
49 // NOLINTEND
50
51public:
52 // vftables
53 // NOLINTBEGIN
54 MCNAPI static void** $vftable();
55 // NOLINTEND
56};
57
58} // namespace ScriptModuleMinecraft
Definition ScriptActorComponent.h:22
Definition ScriptCursorInventoryComponent.h:18
Definition ScriptItemStack.h:32
Definition ClassBinding.h:19