LeviLamina
Loading...
Searching...
No Matches
GameRenderer Member List

This is the complete list of members for GameRenderer, including all inherited members.

$ctor(::Bedrock::NotNullNonOwnerPtr<::IClientInstance > const &ci, ::MinecraftGraphics &graphics) (defined in GameRenderer)GameRenderer
$dtor() (defined in GameRenderer)GameRenderer
$vftable()GameRendererstatic
_checkAndDrawInputUI(::ScreenContext &screenContext) (defined in GameRenderer)GameRenderer
_extractFrame(::ScreenContext &screenContext, bool renderGraphContainsPlayScreen) (defined in GameRenderer)GameRenderer
_prepareFrame(::ScreenContext &screenContext) (defined in GameRenderer)GameRenderer
_tick (defined in GameRenderer)GameRenderer
_tickLightTexture(::Dimension &dimension, float a) (defined in GameRenderer)GameRenderer
addPlayerRenderView(::LevelRenderer &renderer) (defined in GameRenderer)GameRenderer
cleanupRenderGraph() (defined in GameRenderer)GameRenderer
createRenderGraph(::mce::RenderContext &renderContext, bool onResume) (defined in GameRenderer)GameRenderer
endFrame(::mce::RenderContext &renderContext) (defined in GameRenderer)GameRenderer
FrameCaptureMode enum name (defined in GameRenderer)GameRenderer
FrameCaptureMode enum name (defined in GameRenderer)GameRenderer
FrameObjectPtr typedef (defined in GameRenderer)GameRenderer
GameRenderer(GameRenderer const &) (defined in GameRenderer)GameRenderer
GameRenderer() (defined in GameRenderer)GameRenderer
GameRenderer(::Bedrock::NotNullNonOwnerPtr<::IClientInstance > const &ci, ::MinecraftGraphics &graphics) (defined in GameRenderer)GameRenderer
makeScreenContext(float a) (defined in GameRenderer)GameRenderer
mClearColor() (defined in GameRenderer)GameRendererstatic
mClient (defined in GameRenderer)GameRenderer
mClock (defined in GameRenderer)GameRenderer
mCommandListQueue (defined in GameRenderer)GameRenderer
mCubemapRotationPaused (defined in GameRenderer)GameRenderer
mCubemapRotationSeconds (defined in GameRenderer)GameRenderer
mCubemapWorldMatrix (defined in GameRenderer)GameRenderer
mCurrentFrameScreenContext (defined in GameRenderer)GameRenderer
mCustomSoftwareCursorAsset (defined in GameRenderer)GameRenderer
mDirectOutputStage (defined in GameRenderer)GameRenderer
mExperimentsString (defined in GameRenderer)GameRenderer
mFlushedInitCommandList (defined in GameRenderer)GameRenderer
mFrameCaptureMode (defined in GameRenderer)GameRenderer
mFrameObject_NoAccessOutsideRender (defined in GameRenderer)GameRenderer
mGarbageCollection (defined in GameRenderer)GameRenderer
mHasCustomSoftwareCursor (defined in GameRenderer)GameRenderer
mInsideCubeRenderer (defined in GameRenderer)GameRenderer
mLastClockTime (defined in GameRenderer)GameRenderer
mLastFrameTime (defined in GameRenderer)GameRenderer
mLastLevelProjMatrix (defined in GameRenderer)GameRenderer
mLastLevelViewMatrix (defined in GameRenderer)GameRenderer
mLastLevelViewMatrixAbsolute (defined in GameRenderer)GameRenderer
mLastLevelWorldMatrix (defined in GameRenderer)GameRenderer
mLinearAllocator (defined in GameRenderer)GameRenderer
mMinecraftGraphics (defined in GameRenderer)GameRenderer
mMinecraftGraphicsPipeline (defined in GameRenderer)GameRenderer
mOverlays (defined in GameRenderer)GameRenderer
mPauseSubscription (defined in GameRenderer)GameRenderer
mPlayerViews (defined in GameRenderer)GameRenderer
mPointerX (defined in GameRenderer)GameRenderer
mPointerY (defined in GameRenderer)GameRenderer
mPrimaryClient (defined in GameRenderer)GameRenderer
mRenderGraph (defined in GameRenderer)GameRenderer
mSplitScreenActive() (defined in GameRenderer)GameRendererstatic
mTessellator (defined in GameRenderer)GameRenderer
mTickingTextureStage (defined in GameRenderer)GameRenderer
mUseLowFrequencyUIRender (defined in GameRenderer)GameRenderer
mVersionString() (defined in GameRenderer)GameRendererstatic
onSubClientRemoved(::IClientInstance const &client) (defined in GameRenderer)GameRenderer
operator=(GameRenderer const &) (defined in GameRenderer)GameRenderer
PauseStateChangeConnector typedef (defined in GameRenderer)GameRenderer
recreateTickingTextureStage() (defined in GameRenderer)GameRenderer
registerPauseManagerCallback(::Bedrock::PubSub::Connector< void(bool)> &connector) (defined in GameRenderer)GameRenderer
renderCurrentFrame(float a) (defined in GameRenderer)GameRenderer
renderCursor(::ScreenContext &screenContext, float xMouse, float yMouse) (defined in GameRenderer)GameRenderer
renderDebugScreen(::ScreenContext &screenContext, ::IClientInstance &client) (defined in GameRenderer)GameRenderer
setClient(::IClientInstance &ci) (defined in GameRenderer)GameRenderer
setLevel(::Level *level, ::Dimension *dimension) (defined in GameRenderer)GameRenderer
~GameRenderer() (defined in GameRenderer)GameRenderervirtual