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LeviLamina
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This is the complete list of members for GameRenderer, including all inherited members.
| $ctor(::Bedrock::NotNullNonOwnerPtr<::IClientInstance > const &ci, ::MinecraftGraphics &graphics) | GameRenderer | |
| $dtor() | GameRenderer | |
| $vftable() | GameRenderer | static |
| _checkAndDrawInputUI(::ScreenContext &screenContext) | GameRenderer | |
| _extractFrame(::ScreenContext &screenContext, bool renderGraphContainsPlayScreen) | GameRenderer | |
| _tickLightTexture(::Dimension &dimension, float a) | GameRenderer | |
| addPlayerRenderView(::LevelRenderer &renderer) | GameRenderer | |
| cleanupRenderGraph() | GameRenderer | |
| createRenderGraph(::mce::RenderContext &renderContext, bool onResume) | GameRenderer | |
| endFrame(::mce::RenderContext &renderContext) | GameRenderer | |
| FrameCaptureMode enum name (defined in GameRenderer) | GameRenderer | |
| FrameCaptureMode enum name (defined in GameRenderer) | GameRenderer | |
| GameRenderer(GameRenderer const &) (defined in GameRenderer) | GameRenderer | |
| GameRenderer() (defined in GameRenderer) | GameRenderer | |
| GameRenderer(::Bedrock::NotNullNonOwnerPtr<::IClientInstance > const &ci, ::MinecraftGraphics &graphics) | GameRenderer | |
| makeScreenContext(float a) | GameRenderer | |
| mClearColor() | GameRenderer | static |
| mSplitScreenActive() | GameRenderer | static |
| mUnk112887 (defined in GameRenderer) | GameRenderer | |
| mUnk1c8c9f (defined in GameRenderer) | GameRenderer | |
| mUnk34e304 (defined in GameRenderer) | GameRenderer | |
| mUnk37151f (defined in GameRenderer) | GameRenderer | |
| mUnk39e531 (defined in GameRenderer) | GameRenderer | |
| mUnk3eb6b9 (defined in GameRenderer) | GameRenderer | |
| mUnk3ff461 (defined in GameRenderer) | GameRenderer | |
| mUnk4bcc9d (defined in GameRenderer) | GameRenderer | |
| mUnk4c0455 (defined in GameRenderer) | GameRenderer | |
| mUnk4cdac0 (defined in GameRenderer) | GameRenderer | |
| mUnk4e03ea (defined in GameRenderer) | GameRenderer | |
| mUnk4ee18c (defined in GameRenderer) | GameRenderer | |
| mUnk579f17 (defined in GameRenderer) | GameRenderer | |
| mUnk67a789 (defined in GameRenderer) | GameRenderer | |
| mUnk69208b (defined in GameRenderer) | GameRenderer | |
| mUnk7c8d71 (defined in GameRenderer) | GameRenderer | |
| mUnk90f5fb (defined in GameRenderer) | GameRenderer | |
| mUnk958d63 (defined in GameRenderer) | GameRenderer | |
| mUnk97a74c (defined in GameRenderer) | GameRenderer | |
| mUnka0758c (defined in GameRenderer) | GameRenderer | |
| mUnka330b1 (defined in GameRenderer) | GameRenderer | |
| mUnka47328 (defined in GameRenderer) | GameRenderer | |
| mUnka5c459 (defined in GameRenderer) | GameRenderer | |
| mUnkb5cc8d (defined in GameRenderer) | GameRenderer | |
| mUnkb9a987 (defined in GameRenderer) | GameRenderer | |
| mUnkbb71a2 (defined in GameRenderer) | GameRenderer | |
| mUnkbc4500 (defined in GameRenderer) | GameRenderer | |
| mUnkcec6f6 (defined in GameRenderer) | GameRenderer | |
| mUnkdcd0c1 (defined in GameRenderer) | GameRenderer | |
| mUnkddec90 (defined in GameRenderer) | GameRenderer | |
| mUnke0631b (defined in GameRenderer) | GameRenderer | |
| mUnke80e6d (defined in GameRenderer) | GameRenderer | |
| mUnkf507f2 (defined in GameRenderer) | GameRenderer | |
| mUnkf53110 (defined in GameRenderer) | GameRenderer | |
| mUnkf77c73 (defined in GameRenderer) | GameRenderer | |
| mVersionString() | GameRenderer | static |
| onSubClientRemoved(::IClientInstance const &client) | GameRenderer | |
| operator=(GameRenderer const &) (defined in GameRenderer) | GameRenderer | |
| recreateTickingTextureStage() | GameRenderer | |
| registerPauseManagerCallback(::Bedrock::PubSub::Connector< void(bool)> &connector) | GameRenderer | |
| renderCurrentFrame(float a) | GameRenderer | |
| renderCursor(::ScreenContext &screenContext, float xMouse, float yMouse) | GameRenderer | |
| renderDebugScreen(::ScreenContext &screenContext, ::IClientInstance &client) | GameRenderer | |
| setClient(::IClientInstance &ci) | GameRenderer | |
| setLevel(::Level *level, ::Dimension *dimension) | GameRenderer | |
| ~GameRenderer() (defined in GameRenderer) | GameRenderer | virtual |