LeviLamina
Loading...
Searching...
No Matches
PlaceCommand.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/actor/agent/agent_commands/Command.h"
7#include "mc/world/actor/agent/agent_components/Direction.h"
8#include "mc/world/item/ItemStack.h"
9
10namespace AgentCommands {
11
13public:
14 // member variables
15 // NOLINTBEGIN
16 ::ll::TypedStorage<8, 152, ::ItemStack> mItem;
17 ::ll::TypedStorage<4, 4, int> mSlot;
18 ::ll::TypedStorage<1, 1, ::AgentComponents::Direction> mDir;
19 // NOLINTEND
20
21public:
22 // virtual functions
23 // NOLINTBEGIN
24 // vIndex: 1
25 virtual void execute() /*override*/;
26
27 // vIndex: 2
28 virtual bool isDone() /*override*/;
29
30 // vIndex: 0
31 virtual ~PlaceCommand() /*override*/ = default;
32 // NOLINTEND
33
34public:
35 // virtual function thunks
36 // NOLINTBEGIN
37 MCAPI void $execute();
38
39 MCAPI bool $isDone();
40 // NOLINTEND
41
42public:
43 // vftables
44 // NOLINTBEGIN
45 MCNAPI static void** $vftable();
46 // NOLINTEND
47};
48
49} // namespace AgentCommands
Definition Command.h:18
Definition PlaceCommand.h:12
static MCAPI void ** $vftable()