LeviLamina
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ShulkerPostAiStepSystem.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/ecs/ViewT.h"
7#include "mc/deps/ecs/strict/Include.h"
8
9// auto generated forward declare list
10// clang-format off
17// clang-format on
18
20public:
21 // static functions
22 // NOLINTBEGIN
23 MCNAPI static void _doShulkerPostAiStepSystem(
25 ::ActorRotationComponent& actorRotationComponent,
26 ::MobBodyRotationComponent& mobBodyRotationComponent,
27 ::StateVectorComponent& stateVectorComponent
28 );
29
30 MCNAPI static void tick(
31 ::ViewT<
37 );
38 // NOLINTEND
39};
Definition ShulkerPostAiStepSystem.h:19
static MCAPI void tick(::ViewT< ::StrictEntityContext, ::Include<::ActorMovementTickNeededComponent, ::ShulkerFlagComponent >, ::ActorRotationComponent, ::MobBodyRotationComponent, ::StateVectorComponent > view)
static MCAPI void _doShulkerPostAiStepSystem(::StrictEntityContext const &, ::ActorRotationComponent &actorRotationComponent, ::MobBodyRotationComponent &mobBodyRotationComponent, ::StateVectorComponent &stateVectorComponent)
Definition StrictEntityContext.h:8
Definition ViewT.h:6
Definition ActorMovementTickNeededComponent.h:5
Definition ActorRotationComponent.h:8
Definition Include.h:6
Definition MobBodyRotationComponent.h:5
Definition ShulkerFlagComponent.h:5
Definition StateVectorComponent.h:8