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::ll::TypedStorage< 8, 24, ::std::vector<::ActorUniqueID > > | mNeighborhood |
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::ll::TypedStorage< 4, 12, ::Vec3 > | mCenterOfMass |
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::ll::TypedStorage< 4, 12, ::Vec3 > | mGroupVelocity |
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::ll::TypedStorage< 4, 12, ::Vec3 > | mGoalHeading |
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::ll::TypedStorage< 4, 12, ::Vec3 > | mCurrentHeading |
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::ll::TypedStorage< 1, 1, bool > | mInWater |
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::ll::TypedStorage< 1, 1, bool > | mMatchVariant |
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::ll::TypedStorage< 1, 1, bool > | mUseCenterOfMass |
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::ll::TypedStorage< 1, 1, bool > | mIsLeader |
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::ll::TypedStorage< 1, 1, bool > | mInFlock |
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::ll::TypedStorage< 1, 1, bool > | mIsEnabled |
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::ll::TypedStorage< 1, 1, bool > | mHasTargetGoal |
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::ll::TypedStorage< 1, 1, bool > | mUsingDirection |
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::ll::TypedStorage< 4, 4, int > | mFlockLimit |
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::ll::TypedStorage< 4, 4, float > | mLonerChance |
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::ll::TypedStorage< 4, 4, float > | mGoalWeight |
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::ll::TypedStorage< 4, 4, float > | mInfluenceRadius |
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::ll::TypedStorage< 4, 4, float > | mBreachInfluence |
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::ll::TypedStorage< 4, 4, float > | mSeparationWeight |
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::ll::TypedStorage< 4, 4, float > | mSeparationThreshold |
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::ll::TypedStorage< 4, 4, float > | mCohesionWeight |
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::ll::TypedStorage< 4, 4, float > | mCohesionThreshold |
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::ll::TypedStorage< 4, 4, float > | mInnerCohesionThreshold |
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::ll::TypedStorage< 4, 4, float > | mMinHeight |
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::ll::TypedStorage< 4, 4, float > | mMaxHeight |
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::ll::TypedStorage< 4, 4, float > | mBlockDist |
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::ll::TypedStorage< 4, 4, float > | mBlockWeight |
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::ll::TypedStorage< 1, 1, bool > | mOverspeedRequired |
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