3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/scripting/lifetime_registry/StrongTypedObjectHandle.h"
7#include "mc/deps/scripting/runtime/Result_deprecated.h"
8#include "mc/scripting/modules/minecraft/components/ECSScriptActorComponent.h"
14namespace ScriptModuleMinecraft {
class ScriptComponentTypeEnumBuilder; }
15namespace ScriptModuleMinecraft {
class ScriptItemStack; }
16namespace ScriptModuleMinecraft {
class ScriptPlayer; }
17namespace Scripting {
struct ClassBinding; }
20namespace ScriptModuleMinecraft {
36 MCNAPI ::Scripting::Result_deprecated<
37 ::std::vector<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemStack>>>
40 MCNAPI ::Scripting::Result_deprecated<::std::vector<::std::string>>
getTameItems_010()
const;
42 MCNAPI ::Scripting::Result_deprecated<bool>
isTamed()
const;
46 MCNAPI ::Scripting::Result_deprecated<bool>
tame_010()
const;
48 MCNAPI ::Scripting::Result_deprecated<
49 ::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayer>>>
52 MCNAPI ::Scripting::Result_deprecated<::std::optional<::std::string>>
tamedToPlayerId()
const;
58 MCNAPI static ::Scripting::ClassBinding
Definition ECSScriptActorComponent.h:8
Definition ScriptComponentTypeEnumBuilder.h:16
Definition ScriptPlayer.h:47
Definition ScriptTameableComponent.h:23
MCAPI ::Scripting::Result_deprecated<::std::vector<::std::string > > getTameItems_010() const
static MCAPI void ** $vftable()
MCAPI ::Scripting::Result_deprecated< bool > isTamed() const
MCAPI ::Scripting::Result_deprecated<::std::optional<::std::string > > tamedToPlayerId() const
static MCAPI ::Scripting::ClassBinding bind(::ScriptModuleMinecraft::ScriptComponentTypeEnumBuilder &componentTypeEnumBuilder)
MCAPI ::Scripting::Result_deprecated< ::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayer > > > tamedToPlayer() const
MCAPI ::Scripting::Result_deprecated< bool > tame_010() const
MCAPI ::Scripting::Result_deprecated< ::std::vector<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemStack > > > getTameItems() const
MCAPI ::Scripting::Result_deprecated< bool > tame(::ScriptModuleMinecraft::ScriptPlayer &scriptPlayer) const
MCAPI ::Scripting::Result_deprecated< float > getProbability() const
static MCAPI char const *& ComponentId()
Definition TameableComponent.h:12
Definition TameableDefinition.h:13