31 Side& operator=(Side
const&);
39 MCNAPI Side(
::Vec3 const& pos, uchar fid);
47 MCNAPI
void* $ctor(
::Vec3 const& pos, uchar fid);
65 BlockTarget& operator=(BlockTarget
const&);
66 BlockTarget(BlockTarget
const&);
77 MCNAPI
float getAimAssistPriorityPercentage()
const;
79 MCNAPI ::BlockPos
const& getBlockPos()
const;
81 MCNAPI
bool getIsFlowingLiquid()
const;
83 MCNAPI
bool getIsLiquid()
const;
85 MCNAPI uchar getSidesCount()
const;
87 MCNAPI
void setAimAssistPriorityPercentage(
float priorityPercentage);
89 MCNAPI
void setBlockPos(
::BlockPos const& blockPos);
91 MCNAPI
void setIsLiquid(
bool isLiquid,
bool isFlowing);