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| enum class | Type : uchar { Invalid = 0
, Player = 1
, Entity = 2
, FakePlayer = 3
} |
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using | PlayerNameResolver = ::std::function<::std::string const&(::ActorUniqueID)> |
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MCAPI | IdentityDefinition (::IdentityDefinition &&o) |
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MCAPI | IdentityDefinition (::IdentityDefinition const &o) |
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MCFOLD::ActorUniqueID const & | getEntityId () const |
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MCFOLD::std::string const & | getFakePlayerName () const |
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MCFOLD::IdentityDefinition::Type | getIdentityType () const |
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MCAPI::std::string const & | getName (::std::function<::std::string const &(::ActorUniqueID)> const &playerNameResolver) const |
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MCFOLD::PlayerScoreboardId const & | getPlayerId () const |
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MCFOLD::ScoreboardId const & | getScoreboardId () const |
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MCAPI bool | isEntityType () const |
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MCFOLD bool | isPlayerType () const |
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MCAPI bool | isValid () const |
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MCAPI::IdentityDefinition & | operator= (::IdentityDefinition &&o) |
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MCAPI::IdentityDefinition & | operator= (::IdentityDefinition const &o) |
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MCAPI void * | $ctor (::IdentityDefinition &&o) |
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MCAPI void * | $ctor (::IdentityDefinition const &o) |
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MCFOLD void | $dtor () |
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static MCAPI bool | isHiddenFakePlayerNameString (::std::string const &name) |
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static MCAPI ::IdentityDefinition const & | Invalid () |
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::ll::TypedStorage< 8, 16, ::ScoreboardId > | mScoreboardId |
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::ll::TypedStorage< 1, 1, bool > | mIsHiddenFakePlayer |
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::ll::TypedStorage< 8, 8, ::PlayerScoreboardId > | mPlayerId |
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::ll::TypedStorage< 8, 8, ::ActorUniqueID > | mEntityId |
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::ll::TypedStorage< 8, 32, ::std::string > | mPlayerName |
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::ll::TypedStorage< 1, 1, ::IdentityDefinition::Type > | mIdentityType |
The documentation for this class was generated from the following file: