LeviLamina
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ScriptChunkValidator.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/level/ChunkPos.h"
7
8// auto generated forward declare list
9// clang-format off
10class BlockSource;
11// clang-format on
12
13namespace ScriptModuleMinecraft {
14
15class ScriptChunkValidator {
16public:
17 // member variables
18 // NOLINTBEGIN
19 ::ll::TypedStorage<8, 16, ::std::set<::ChunkPos>> mChunkPositions;
20 ::ll::TypedStorage<4, 4, int const> mMaxHeight;
21 ::ll::TypedStorage<4, 4, int const> mMinHeight;
22 // NOLINTEND
23
24public:
25 // prevent constructor by default
26 ScriptChunkValidator();
27
28public:
29 // member functions
30 // NOLINTBEGIN
31 MCAPI ScriptChunkValidator(::std::set<::ChunkPos> const& chunkPositions, ::BlockSource& region);
32
33 MCAPI ~ScriptChunkValidator();
34 // NOLINTEND
35
36public:
37 // constructor thunks
38 // NOLINTBEGIN
39 MCAPI void* $ctor(::std::set<::ChunkPos> const& chunkPositions, ::BlockSource& region);
40 // NOLINTEND
41
42public:
43 // destructor thunk
44 // NOLINTBEGIN
45 MCFOLD void $dtor();
46 // NOLINTEND
47};
48
49} // namespace ScriptModuleMinecraft
Definition BlockSource.h:71