LeviLamina
Loading...
Searching...
No Matches
AmbientSoundServerSystem.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/ecs/systems/ITickingSystem.h"
7
8// auto generated forward declare list
9// clang-format off
12class EntityRegistry;
13// clang-format on
14
16public:
17 // virtual functions
18 // NOLINTBEGIN
19 virtual void tick(::EntityRegistry& registry) /*override*/;
20
21 virtual ~AmbientSoundServerSystem() /*override*/ = default;
22 // NOLINTEND
23
24public:
25 // static functions
26 // NOLINTBEGIN
27 MCNAPI static void _tickAmbientSoundComponent(
28 ::ActorOwnerComponent& actorOwnerComponent,
29 ::AmbientSoundServerComponent& ambientSoundServerComponent
30 );
31 // NOLINTEND
32
33public:
34 // virtual function thunks
35 // NOLINTBEGIN
36 MCNAPI void $tick(::EntityRegistry& registry);
37
38
39 // NOLINTEND
40
41public:
42 // vftables
43 // NOLINTBEGIN
44 MCNAPI static void** $vftable();
45 // NOLINTEND
46};
Definition ActorOwnerComponent.h:10
Definition AmbientSoundServerComponent.h:10
Definition AmbientSoundServerSystem.h:15
static MCAPI void ** $vftable()
MCAPI void $tick(::EntityRegistry &registry)
static MCAPI void _tickAmbientSoundComponent(::ActorOwnerComponent &actorOwnerComponent, ::AmbientSoundServerComponent &ambientSoundServerComponent)
Definition EntityRegistry.h:10
Definition ITickingSystem.h:15