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LeviLamina
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This is the complete list of members for BossComponent, including all inherited members.
| $ctor() (defined in BossComponent) | BossComponent | |
| $ctor(::BossComponent &&) (defined in BossComponent) | BossComponent | |
| $dtor() (defined in BossComponent) | BossComponent | |
| _sendBossEvent(::Actor &owner, ::BossEventUpdateType type, ::Player *player) (defined in BossComponent) | BossComponent | |
| BossComponent(BossComponent const &) (defined in BossComponent) | BossComponent | |
| BossComponent() (defined in BossComponent) | BossComponent | |
| BossComponent(::BossComponent &&) (defined in BossComponent) | BossComponent | |
| broadcastBossEvent(::Actor &owner, ::BossEventUpdateType type) (defined in BossComponent) | BossComponent | |
| handleRegisterPlayers(::Actor &owner) (defined in BossComponent) | BossComponent | |
| mColor (defined in BossComponent) | BossComponent | |
| mCreateWorldFog (defined in BossComponent) | BossComponent | |
| mHealthBarVisible (defined in BossComponent) | BossComponent | |
| mHealthPercent (defined in BossComponent) | BossComponent | |
| mHudRangeSquared (defined in BossComponent) | BossComponent | |
| mLastHealth (defined in BossComponent) | BossComponent | |
| mLastPlayerUpdate (defined in BossComponent) | BossComponent | |
| mName (defined in BossComponent) | BossComponent | |
| mOverlay (defined in BossComponent) | BossComponent | |
| mPlayerParty (defined in BossComponent) | BossComponent | |
| mPlayersRegistered (defined in BossComponent) | BossComponent | |
| mShouldDarkenSky (defined in BossComponent) | BossComponent | |
| operator=(BossComponent const &) (defined in BossComponent) | BossComponent | |
| operator=(::BossComponent &&) (defined in BossComponent) | BossComponent | |
| readAdditionalSaveData(::Actor &owner, ::CompoundTag const &tag, ::DataLoadHelper &dataLoadHelper) (defined in BossComponent) | BossComponent | |
| sendDeathTelemetry(::Actor &owner) (defined in BossComponent) | BossComponent | |
| tryRemoveBoss(::Actor &owner, ::Player &player) (defined in BossComponent) | BossComponent | |
| unRegisterPlayer(::Actor &owner, ::Player *player) (defined in BossComponent) | BossComponent | |
| ~BossComponent() (defined in BossComponent) | BossComponent |