3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/client/gui/screens/AnimationStatus.h"
22 enum class tickType :
int {};
26 using animationFunction_t = ::std::function<::ui::AnimationStatus(::mce::TimeStep
const&)>;
28 using animationList_t = ::std::vector<::UIAnimationController::AnimationUIControlFunctionCallback>;
33 ::ll::TypedStorage<8, 24, ::std::vector<::UIAnimationController::AnimationUIControlFunctionCallback>>
34 animationListFixedTimestep;
35 ::ll::TypedStorage<8, 24, ::std::vector<::UIAnimationController::AnimationUIControlFunctionCallback>>
36 animationListRenderTimestep;
43 ::std::vector<::UIAnimationController::AnimationUIControlFunctionCallback>& animationList,
44 ::mce::TimeStep
const& timeStep,
45 ::std::vector<::ScreenEvent>& screenEvents
48 MCAPI ~UIAnimationController();
Definition UIAnimationController.h:5
Definition ScreenEvent.h:5
Definition UIAnimationController.h:15