LeviLamina
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This is the complete list of members for MaceItem, including all inherited members.
$_calculatePlacePos(::ItemStackBase &, ::Actor &, uchar &, ::BlockPos &) const (defined in Item) | Item | |
$_checkUseOnPermissions(::Actor &entity, ::ItemStackBase &item, uchar const &face, ::BlockPos const &pos) const (defined in Item) | Item | |
$_shouldAutoCalculatePlacePos() const (defined in Item) | Item | |
$_useOn(::ItemStack &instance, ::Actor &entity, ::BlockPos pos, uchar face, ::Vec3 const &clickPos) const (defined in Item) | Item | |
$appendFormattedHovertext(::ItemStackBase const &stack, ::Level &level, ::Bedrock::Safety::RedactableString &hovertext, bool const showCategory) const (defined in WeaponItem) | WeaponItem | |
$buildDescriptionId(::ItemDescriptor const &, ::CompoundTag const *) const (defined in Item) | Item | |
$buildDescriptionName(::ItemStackBase const &stack) const (defined in Item) | Item | |
$buildEffectDescriptionName(::ItemStackBase const &stack) const (defined in Item) | Item | |
$buildIdAux(short auxValue, ::CompoundTag const *) const (defined in Item) | Item | |
$buildNetworkTag() const (defined in Item) | Item | |
$buildRedactedDescriptionName(::ItemStackBase const &stack) const (defined in Item) | Item | |
$calculatePlacePos(::ItemStackBase &instance, ::Actor &entity, uchar &face, ::BlockPos &pos) const (defined in Item) | Item | |
$canBeCharged() const (defined in Item) | Item | |
$canBeDepleted() const (defined in Item) | Item | |
$canDestroyInCreative() const (defined in WeaponItem) | WeaponItem | |
$canDestroySpecial(::Block const &block) const (defined in MaceItem) | MaceItem | |
$canUseOnSimTick() const (defined in Item) | Item | |
$clearColor(::ItemStackBase &) const (defined in Item) | Item | |
$createProjectileActor(::BlockSource &, ::ItemStack const &, ::Vec3 const &, ::Vec3 const &) const (defined in Item) | Item | |
$ctor(::std::string const &nameId, short id) (defined in Item) | Item | |
$dispense(::BlockSource ®ion, ::Container &container, int slot, ::Vec3 const &pos, uchar) const (defined in Item) | Item | |
$dtor() (defined in WeaponItem) | WeaponItem | |
$enchantProjectile(::ItemStackBase const &, ::Actor &) const (defined in Item) | Item | |
$executeEvent(::ItemStackBase &, ::std::string const &, ::RenderParams &) const (defined in Item) | Item | |
$fixupCommon(::ItemStackBase &stack) const (defined in Item) | Item | |
$fixupCommon(::ItemStackBase &stack, ::ILevel &) const (defined in Item) | Item | |
$getActorIdentifier(::ItemStack const &) const (defined in Item) | Item | |
$getAnimationFrameFor(::Mob *, bool, ::ItemStack const *, bool) const (defined in Item) | Item | |
$getArmorValue() const (defined in Item) | Item | |
$getAttackDamage() const (defined in WeaponItem) | WeaponItem | |
$getAttackDamageBonus(::Actor const &attacker, float) const (defined in MaceItem) | MaceItem | |
$getBaseColor(::ItemStack const &) const (defined in Item) | Item | |
$getBaseRarity() const (defined in Item) | Item | |
$getBreakSound() const (defined in Item) | Item | |
$getColor(::CompoundTag const *, ::ItemDescriptor const &) const (defined in Item) | Item | |
$getComponent(::HashedString const &) const (defined in Item) | Item | |
$getCooldownTime() const (defined in Item) | Item | |
$getCooldownType() const (defined in Item) | Item | |
$getDamageChance(int unbreaking) const (defined in Item) | Item | |
$getDescriptionId() const (defined in Item) | Item | |
$getDestroySpeed(::ItemStackBase const &item, ::Block const &block) const (defined in MaceItem) | MaceItem | |
$getEnchantSlot() const (defined in MaceItem) | MaceItem | |
$getEnchantValue() const (defined in WeaponItem) | WeaponItem | |
$getEquipSound() const (defined in Item) | Item | |
$getFood() const (defined in Item) | Item | |
$getFurnaceXPmultiplier(::ItemStackBase const &) const (defined in Item) | Item | |
$getHoverTextColor(::ItemStackBase const &stack) const (defined in Item) | Item | |
$getIconInfo(::ItemStackBase const &item, int, bool) const (defined in Item) | Item | |
$getInHandUpdateType(::Player const &, ::ItemStack const &oldItem, ::ItemStack const &newItem, bool const, bool const slotChanged) const (defined in Item) | Item | |
$getInteractText(::Player const &player) const (defined in Item) | Item | |
$getLegacyBlockForRendering() const (defined in Item) | Item | |
$getLevelDataForAuxValue(int) const (defined in Item) | Item | |
$getLightEmission(int) const (defined in Item) | Item | |
$getMaxDamage() const (defined in Item) | Item | |
$getMaxStackSize(::ItemDescriptor const &) const (defined in Item) | Item | |
$getMaxUseDuration(::ItemStack const *) const (defined in Item) | Item | |
$getPatternIndex() const (defined in Item) | Item | |
$getRarity(::ItemStackBase const &stack) const (defined in Item) | Item | |
$getSecondaryColor(::ItemStack const &) const (defined in Item) | Item | |
$getToughnessValue() const (defined in Item) | Item | |
$getViewDamping() const (defined in Item) | Item | |
$hasCustomColor(::ItemStackBase const &) const (defined in Item) | Item | |
$hasCustomColor(::CompoundTag const *) const (defined in Item) | Item | |
$hasSameRelevantUserData(::ItemStackBase const &, ::ItemStackBase const &) const (defined in Item) | Item | |
$hitActor(::ItemStack &, ::Actor &, ::Mob &) const (defined in Item) | Item | |
$hitBlock(::ItemStack &, ::Block const &, ::BlockPos const &, ::Mob &) const (defined in Item) | Item | |
$hurtActor(::ItemStack &item, ::Actor &actor, ::Mob &attacker) const (defined in MaceItem) | MaceItem | |
$initializeFromNetwork(::CompoundTag const &tag) (defined in Item) | Item | |
$inventoryTick(::ItemStack &, ::Level &, ::Actor &, int, bool) const (defined in Item) | Item | |
$isActorPlacerItem() const (defined in Item) | Item | |
$isBlockPlanterItem() const (defined in Item) | Item | |
$isBucket() const (defined in Item) | Item | |
$isCandle() const (defined in Item) | Item | |
$isComplex() const (defined in Item) | Item | |
$isComponentBased() const (defined in Item) | Item | |
$isDamageable() const (defined in Item) | Item | |
$isDestructive(int) const (defined in Item) | Item | |
$isDye() const (defined in Item) | Item | |
$isDyeable() const (defined in Item) | Item | |
$isEmissive(int auxValue) const (defined in Item) | Item | |
$isFertilizer() const (defined in Item) | Item | |
$isFood() const (defined in Item) | Item | |
$isGlint(::ItemStackBase const &stack) const (defined in Item) | Item | |
$isHandEquipped() const (defined in WeaponItem) | WeaponItem | |
$isHumanoidArmor() const (defined in Item) | Item | |
$isLiquidClipItem() const (defined in Item) | Item | |
$isMultiColorTinted(::ItemStack const &) const (defined in Item) | Item | |
$isMusicDisk() const (defined in Item) | Item | |
$isPattern() const (defined in Item) | Item | |
$isStackedByData() const (defined in Item) | Item | |
$isThrowable() const (defined in Item) | Item | |
$isTrimAllowed() const (defined in Item) | Item | |
$isUseable() const (defined in Item) | Item | |
$isValidAuxValue(int) const (defined in Item) | Item | |
$isValidRepairItem(::ItemStackBase const &, ::ItemStackBase const &repairItem, ::BaseGameVersion const &) const (defined in MaceItem) | MaceItem | |
$isWearableThroughLootTable(::CompoundTag const *) const (defined in Item) | Item | |
$playSoundIncrementally(::ItemStack const &, ::Mob &) const (defined in Item) | Item | |
$readUserData(::ItemStackBase &stack, ::IDataInput &input, ::ReadOnlyBinaryStream &underlyingStream) const (defined in Item) | Item | |
$refreshedInContainer(::ItemStackBase const &, ::Level &) const (defined in Item) | Item | |
$releaseUsing(::ItemStack &item, ::Player *player, int durationLeft) const (defined in Item) | Item | |
$requiresInteract() const (defined in Item) | Item | |
$setColor(::ItemStackBase &, ::mce::Color const &) const (defined in Item) | Item | |
$setDescriptionId(::std::string const &description) (defined in Item) | Item | |
$setIconInfo(::std::string const &name, int index) (defined in Item) | Item | |
$setMaxDamage(int maxDamage) (defined in Item) | Item | |
$setMaxUseDuration(int maxUseDuration) (defined in Item) | Item | |
$shouldInteractionWithBlockBypassLiquid(::Block const &) const (defined in Item) | Item | |
$shouldSendInteractionGameEvents() const (defined in Item) | Item | |
$showsDurabilityInCreative() const (defined in Item) | Item | |
$tearDown() (defined in Item) | Item | |
$uniqueAuxValues() const (defined in Item) | Item | |
$use(::ItemStack &item, ::Player &player) const (defined in WeaponItem) | WeaponItem | |
$useInterruptedByAttacking() const (defined in Item) | Item | |
$useTimeDepleted(::ItemStack &inoutInstance, ::Level *level, ::Player *player) const (defined in Item) | Item | |
$validateFromNetwork(::CompoundTag const &) (defined in Item) | Item | |
$validFishInteraction(int) const (defined in Item) | Item | |
$vftable() (defined in MaceItem) | MaceItem | static |
$writeUserData(::ItemStackBase const &stack, ::IDataOutput &output) const (defined in Item) | Item | |
_calculatePlacePos(::ItemStackBase &, ::Actor &, uchar &, ::BlockPos &) const (defined in Item) | Item | virtual |
_checkUseOnPermissions(::Actor &entity, ::ItemStackBase &item, uchar const &face, ::BlockPos const &pos) const (defined in Item) | Item | virtual |
_dispenseHoneycombItem(::BlockSource ®ion, ::Container &container, int slot, ::Vec3 const &pos) const (defined in Item) | Item | |
_helpChangeInventoryItemInPlace(::Actor &actor, ::ItemStack &startingItem, ::ItemStack &replacementItem, ::ItemAcquisitionMethod acquisitionMethod) const (defined in Item) | Item | |
_sendTryPlaceBlockEvent(::Block const &block, ::BlockSource const ®ion, ::Actor const &actor, ::BlockPos const &pos, uchar face, ::Vec3 const &clickPos) const (defined in Item) | Item | |
_shouldAutoCalculatePlacePos() const (defined in Item) | Item | virtual |
_useOn(::ItemStack &instance, ::Actor &entity, ::BlockPos pos, uchar face, ::Vec3 const &clickPos) const (defined in Item) | Item | |
addTag(::HashedString const &tag) (defined in Item) | Item | |
addTag(::ItemTag const &tag) (defined in Item) | Item | |
addTags(::std::initializer_list<::std::reference_wrapper<::ItemTag const > > tags) (defined in Item) | Item | |
appendFormattedHovertext(::ItemStackBase const &stack, ::Level &level, ::Bedrock::Safety::RedactableString &hovertext, bool const showCategory) const (defined in WeaponItem) | WeaponItem | virtual |
buildCategoryDescriptionName() const (defined in Item) | Item | |
buildDescriptionId(::ItemDescriptor const &, ::CompoundTag const *) const (defined in Item) | Item | |
buildDescriptionName(::ItemStackBase const &stack) const (defined in Item) | Item | |
buildEffectDescriptionName(::ItemStackBase const &stack) const (defined in Item) | Item | |
buildIdAux(short auxValue, ::CompoundTag const *) const (defined in Item) | Item | virtual |
buildNetworkTag() const (defined in Item) | Item | |
buildRedactedDescriptionName(::ItemStackBase const &stack) const (defined in Item) | Item | |
calculatePlacePos(::ItemStackBase &instance, ::Actor &entity, uchar &face, ::BlockPos &pos) const (defined in Item) | Item | virtual |
canBeCharged() const (defined in Item) | Item | virtual |
canBeDepleted() const (defined in Item) | Item | virtual |
canBeUsedInCommands(::BaseGameVersion const &baseGameVersion) const (defined in Item) | Item | |
canDestroyInCreative() const (defined in WeaponItem) | WeaponItem | virtual |
canDestroySpecial(::Block const &block) const (defined in MaceItem) | MaceItem | virtual |
canUseOnSimTick() const (defined in Item) | Item | virtual |
clearColor(::ItemStackBase &) const (defined in Item) | Item | virtual |
createProjectileActor(::BlockSource &, ::ItemStack const &, ::Vec3 const &, ::Vec3 const &) const (defined in Item) | Item | |
dispense(::BlockSource ®ion, ::Container &container, int slot, ::Vec3 const &pos, uchar) const (defined in Item) | Item | virtual |
enchantProjectile(::ItemStackBase const &, ::Actor &) const (defined in Item) | Item | virtual |
executeEvent(::ItemStackBase &, ::std::string const &, ::RenderParams &) const (defined in Item) | Item | virtual |
fixupCommon(::ItemStackBase &stack) const (defined in Item) | Item | virtual |
fixupCommon(::ItemStackBase &stack, ::ILevel &) const (defined in Item) | Item | virtual |
getActorIdentifier(::ItemStack const &) const (defined in Item) | Item | |
getAnimationFrameFor(::Mob *, bool, ::ItemStack const *, bool) const (defined in Item) | Item | virtual |
getArmorValue() const (defined in Item) | Item | virtual |
getAttackDamage() const (defined in WeaponItem) | WeaponItem | virtual |
getAttackDamageBonus(::Actor const &attacker, float) const (defined in MaceItem) | MaceItem | virtual |
getBaseColor(::ItemStack const &) const (defined in Item) | Item | |
getBaseRarity() const (defined in Item) | Item | |
getBlockShape() const (defined in Item) | Item | |
getBreakSound() const (defined in Item) | Item | |
getColor(::CompoundTag const *, ::ItemDescriptor const &) const (defined in Item) | Item | |
getCommandNames() const (defined in Item) | Item | |
getComponent(::HashedString const &) const (defined in Item) | Item | |
getCooldownTime() const (defined in Item) | Item | virtual |
getCooldownType() const (defined in Item) | Item | |
getDamageChance(int unbreaking) const (defined in Item) | Item | virtual |
getDescriptionId() const (defined in Item) | Item | |
getDestroySpeed(::ItemStackBase const &item, ::Block const &block) const (defined in MaceItem) | MaceItem | virtual |
getEnchantSlot() const (defined in MaceItem) | MaceItem | virtual |
getEnchantValue() const (defined in WeaponItem) | WeaponItem | virtual |
getEquipLocation() const (defined in Item) | Item | |
getEquipSound() const (defined in Item) | Item | |
getFood() const (defined in Item) | Item | |
getFurnaceXPmultiplier(::ItemStackBase const &) const (defined in Item) | Item | virtual |
getHoverTextColor(::ItemStackBase const &stack) const (defined in Item) | Item | |
getIconInfo(::ItemStackBase const &item, int, bool) const (defined in Item) | Item | |
getInHandUpdateType(::Player const &, ::ItemStack const &oldItem, ::ItemStack const &newItem, bool const, bool const slotChanged) const (defined in Item) | Item | |
getInteractText(::Player const &player) const (defined in Item) | Item | |
getItemColor() const (defined in Item) | Item | |
getLegacyBlockForRendering() const (defined in Item) | Item | |
getLevelDataForAuxValue(int) const (defined in Item) | Item | virtual |
getLightEmission(int) const (defined in Item) | Item | |
getMaxDamage() const (defined in Item) | Item | virtual |
getMaxStackSize(::ItemDescriptor const &) const (defined in Item) | Item | virtual |
getMaxUseDuration(::ItemStack const *) const (defined in Item) | Item | virtual |
getPatternIndex() const (defined in Item) | Item | virtual |
getRarity(::ItemStackBase const &stack) const (defined in Item) | Item | |
getSecondaryColor(::ItemStack const &) const (defined in Item) | Item | |
getSerializedName() const (defined in Item) | Item | |
getToughnessValue() const (defined in Item) | Item | virtual |
getViewDamping() const (defined in Item) | Item | virtual |
hasCustomColor(::ItemStackBase const &) const (defined in Item) | Item | virtual |
hasCustomColor(::CompoundTag const *) const (defined in Item) | Item | virtual |
hasSameRelevantUserData(::ItemStackBase const &, ::ItemStackBase const &) const (defined in Item) | Item | virtual |
hasTag(::HashedString const &tag) const (defined in Item) | Item | |
hitActor(::ItemStack &, ::Actor &, ::Mob &) const (defined in Item) | Item | virtual |
hitBlock(::ItemStack &, ::Block const &, ::BlockPos const &, ::Mob &) const (defined in Item) | Item | virtual |
hurtActor(::ItemStack &item, ::Actor &actor, ::Mob &attacker) const (defined in MaceItem) | MaceItem | virtual |
ICON_DESCRIPTION_PREFIX() (defined in Item) | Item | static |
initClient(::Json::Value const &, ::SemVersion const &, ::JsonBetaState const, ::IPackLoadContext &) (defined in Item) | Item | virtual |
initializeFromNetwork(::CompoundTag const &tag) (defined in Item) | Item | virtual |
initServer(::Json::Value const &, ::SemVersion const &, ::IPackLoadContext &, ::JsonBetaState const) (defined in Item) | Item | virtual |
inventoryTick(::ItemStack &, ::Level &, ::Actor &, int, bool) const (defined in Item) | Item | virtual |
isActorPlacerItem() const (defined in Item) | Item | virtual |
isBlockPlanterItem() const (defined in Item) | Item | virtual |
isBucket() const (defined in Item) | Item | virtual |
isCandle() const (defined in Item) | Item | virtual |
isCommandOnly(::BaseGameVersion const &baseGameVersion) const (defined in Item) | Item | |
isComplex() const (defined in Item) | Item | virtual |
isComponentBased() const (defined in Item) | Item | virtual |
isDamageable() const (defined in Item) | Item | virtual |
isDestructive(int) const (defined in Item) | Item | virtual |
isDye() const (defined in Item) | Item | virtual |
isDyeable() const (defined in Item) | Item | virtual |
isElytra() const (defined in Item) | Item | |
isElytra(::ItemDescriptor const &itemDescriptor) (defined in Item) | Item | static |
isElytraBroken(int value) (defined in Item) | Item | static |
isEmissive(int auxValue) const (defined in Item) | Item | virtual |
isFertilizer() const (defined in Item) | Item | virtual |
isFood() const (defined in Item) | Item | virtual |
isGlint(::ItemStackBase const &stack) const (defined in Item) | Item | virtual |
isHandEquipped() const (defined in WeaponItem) | WeaponItem | virtual |
isHumanoidArmor() const (defined in Item) | Item | virtual |
isLiquidClipItem() const (defined in Item) | Item | virtual |
isMultiColorTinted(::ItemStack const &) const (defined in Item) | Item | virtual |
isMusicDisk() const (defined in Item) | Item | virtual |
isPattern() const (defined in Item) | Item | virtual |
isSameTypeAndItem(::ItemStackBase const &firstItem, ::ItemStackBase const &secondItem) (defined in Item) | Item | static |
isStackedByData() const (defined in Item) | Item | virtual |
isThrowable() const (defined in Item) | Item | virtual |
isTrimAllowed() const (defined in Item) | Item | virtual |
isUseable() const (defined in Item) | Item | virtual |
isValidAuxValue(int) const (defined in Item) | Item | virtual |
isValidRepairItem(::ItemStackBase const &, ::ItemStackBase const &repairItem, ::BaseGameVersion const &) const (defined in MaceItem) | MaceItem | virtual |
isWearableThroughLootTable(::CompoundTag const *) const (defined in Item) | Item | virtual |
Item(::std::string const &nameId, short id) (defined in Item) | Item | |
mAllowOffhand (defined in Item) | Item | |
mAnimatesInToolbar (defined in Item) | Item | |
mAtlasFrame (defined in Item) | Item | |
mAtlasName (defined in Item) | Item | |
mAtlasTotalFrames (defined in Item) | Item | |
mBaseRarity (defined in Item) | Item | |
mCameraComponentLegacy (defined in Item) | Item | |
mCraftingRemainingItem (defined in Item) | Item | |
mCreativeCategory (defined in Item) | Item | |
mCreativeGroup (defined in Item) | Item | |
mDamage (defined in WeaponItem) | WeaponItem | |
mDescriptionId (defined in Item) | Item | |
mExplodable (defined in Item) | Item | |
mFireResistant (defined in Item) | Item | |
mFoodComponentLegacy (defined in Item) | Item | |
mFrameCount (defined in Item) | Item | |
mFullName (defined in Item) | Item | |
mFurnaceBurnIntervalModifier (defined in Item) | Item | |
mFurnaceXPmultiplier (defined in Item) | Item | |
mGenerateDenyParticleEffect() (defined in Item) | Item | static |
mHandEquipped (defined in Item) | Item | |
mHoverTextColorFormat (defined in Item) | Item | |
mIconFrame (defined in Item) | Item | |
mIconName (defined in Item) | Item | |
mId (defined in Item) | Item | |
mIgnoresPermissions (defined in Item) | Item | |
mIsGlint (defined in Item) | Item | |
mIsHiddenInCommands (defined in Item) | Item | |
mIsMirroredArt (defined in Item) | Item | |
mIsStackedByData (defined in Item) | Item | |
mItemParseVersion (defined in Item) | Item | |
mLegacyBlock (defined in Item) | Item | |
mMaxDamage (defined in Item) | Item | |
mMaxStackSize (defined in Item) | Item | |
mMaxUseDuration (defined in Item) | Item | |
mMineBlockType (defined in Item) | Item | |
mMinRequiredBaseGameVersion (defined in Item) | Item | |
mNamespace (defined in Item) | Item | |
mOnResetBAIcallbacks (defined in Item) | Item | |
mRawNameId (defined in Item) | Item | |
mRequiresWorldBuilder (defined in Item) | Item | |
mSeedComponent (defined in Item) | Item | |
mShouldDespawn (defined in Item) | Item | |
mTags (defined in Item) | Item | |
mTextureAtlasFile (defined in Item) | Item | |
mTier (defined in WeaponItem) | WeaponItem | |
mUseAnim (defined in Item) | Item | |
operator==(::Item const &rhs) const (defined in Item) | Item | |
playSoundIncrementally(::ItemStack const &, ::Mob &) const (defined in Item) | Item | virtual |
readUserData(::ItemStackBase &stack, ::IDataInput &input, ::ReadOnlyBinaryStream &underlyingStream) const (defined in Item) | Item | virtual |
refreshedInContainer(::ItemStackBase const &, ::Level &) const (defined in Item) | Item | virtual |
releaseUsing(::ItemStack &item, ::Player *player, int durationLeft) const (defined in Item) | Item | virtual |
removeDamageValue(::ItemStackBase &stack) const (defined in Item) | Item | |
requiresInteract() const (defined in Item) | Item | virtual |
setAllowOffhand(bool offhand) (defined in Item) | Item | |
setColor(::ItemStackBase &, ::mce::Color const &) const (defined in Item) | Item | virtual |
setCreativeGroup(::std::string const &group) (defined in Item) | Item | |
setDamageValue(::ItemStackBase &stack, short newDamage) const (defined in Item) | Item | |
setDescriptionId(::std::string const &description) (defined in Item) | Item | |
setIconInfo(::std::string const &name, int index) (defined in Item) | Item | |
setIsGlint(bool glint) (defined in Item) | Item | |
setMaxDamage(int maxDamage) (defined in Item) | Item | |
setMaxUseDuration(int maxUseDuration) (defined in Item) | Item | |
setMinRequiredBaseGameVersion(::BaseGameVersion const &baseGameVersion) (defined in Item) | Item | |
setShouldDespawn(bool despawn) (defined in Item) | Item | |
setStackedByData(bool isStackedByData) (defined in Item) | Item | |
shouldInteractionWithBlockBypassLiquid(::Block const &) const (defined in Item) | Item | virtual |
shouldSendInteractionGameEvents() const (defined in Item) | Item | virtual |
showsDurabilityInCreative() const (defined in Item) | Item | virtual |
TAG_DAMAGE() (defined in Item) | Item | static |
tearDown() (defined in Item) | Item | virtual |
uniqueAuxValues() const (defined in Item) | Item | virtual |
updateCustomBlockEntityTag(::BlockSource ®ion, ::ItemStackBase &instance, ::BlockPos const &pos) const (defined in Item) | Item | |
use(::ItemStack &item, ::Player &player) const (defined in WeaponItem) | WeaponItem | |
useInterruptedByAttacking() const (defined in Item) | Item | virtual |
useOn(::ItemStack &item, ::Actor &entity, int x, int y, int z, uchar face, ::Vec3 const &clickPos, ::ItemUsedOnEventContext itemUsedOnEventContext) const (defined in Item) | Item | |
useTimeDepleted(::ItemStack &inoutInstance, ::Level *level, ::Player *player) const (defined in Item) | Item | |
validateFromNetwork(::CompoundTag const &) (defined in Item) | Item | |
validFishInteraction(int) const (defined in Item) | Item | virtual |
writeUserData(::ItemStackBase const &stack, ::IDataOutput &output) const (defined in Item) | Item | virtual |
~Item() (defined in Item) | Item | virtual |
~MaceItem()=default (defined in MaceItem) | MaceItem | virtual |
~WeaponItem() (defined in WeaponItem) | WeaponItem | virtual |