3#include "mc/_HeaderOutputPredefine.h"
100 MCNAPI
void sendUpdate(
bool forceTeleport,
bool forceMoveLocalEntity,
bool forceAbsoluteMovement);
Definition SpatialActorNetworkData.h:14
MCAPI bool _shouldUpdateBasedOptimizationOnScore(::Player &player) const
MCAPI bool shouldSendMotionPredictionHintsPacket() const
MCAPI ::std::vector<::NetworkIdentifierWithSubId > _findRelevantPlayersToSendUpdate()
static MCAPI ::SpatialActorNetworkData::DebugSpatialPacketModifiers & mDebugSpatialPacketModifiers()
static MCAPI ::SpatialActorNetworkData::DebugSendRateModifiers & mDebugSendRateModifiers()
MCAPI void teleportEntity(::Vec3 const &pos, ::Vec2 const &rot, float yHeadRot)
MCAPI uint64 getLastSpatialTick(::ActorUniqueID const &playerID) const
MCAPI void _initializeLastSentValues()
MCAPI void sendUpdate(bool forceTeleport, bool forceMoveLocalEntity, bool forceAbsoluteMovement)
MCAPI uint64 _getOptimizationScore(::Player &player) const
Definition ActorUniqueID.h:5
Definition NetworkIdentifierWithSubId.h:10
Definition SpatialActorNetworkData.h:23
static MCAPI int & DEFAULT_DROP_PACKET_CHANCE()
static MCAPI int & DEFAULT_SEND_EVERY_N_PACKETS()
Definition SpatialActorNetworkData.h:47