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SpatialActorNetworkData Class Reference

Classes

struct  DebugSendRateModifiers
struct  DebugSpatialPacketModifiers

Public Member Functions

SpatialActorNetworkDataoperator= (SpatialActorNetworkData const &)
 SpatialActorNetworkData (SpatialActorNetworkData const &)
MCAPI SpatialActorNetworkData (::Actor &entity)
MCAPI uint64 _getOptimizationScore (::Player &player) const
MCAPI bool _shouldUpdateBasedOptimizationOnScore (::Player &player) const
MCAPI void enableAutoSend (bool enable)
MCAPI::Vec3 getLastSentPositionForAddingEntity ()
MCAPI::Vec2 getLastSentRotationForAddingEntity ()
MCAPI float getLastSentYBodyRotationForAddingEntity ()
MCAPI float getLastSentYHeadRotationForAddingEntity ()
MCAPI bool isAutoSendEnabled () const
MCAPI bool isOptimizationsEnabled () const
MCAPI void sendUpdate (bool forceMove, bool forceMoveLocalEntity, bool forceAbsoluteMovement, bool forceCompletion)
MCAPI bool shouldSendMotionPredictionHintsPacket () const
MCAPI bool shouldSendUpdate (bool forceMove, bool forceMoveLocalEntity) const
MCAPI void teleportEntity (::Vec3 const &pos, ::Vec2 const &rot, float yHeadRot)
MCAPI ~SpatialActorNetworkData ()
MCAPI void * $ctor (::Actor &entity)
MCAPI void $dtor ()

Static Public Member Functions

static MCAPI bool isPredictedMovementComponentEnabled ()
static MCAPI ::SpatialActorNetworkData::DebugSendRateModifiersmDebugSendRateModifiers ()
static MCAPI ::SpatialActorNetworkData::DebugSpatialPacketModifiersmDebugSpatialPacketModifiers ()

Public Attributes

::ll::UntypedStorage< 8, 8 > mUnk3d576d
::ll::UntypedStorage< 1, 1 > mUnk61c3eb
::ll::UntypedStorage< 1, 1 > mUnkf6f1aa
::ll::UntypedStorage< 8, 32 > mUnk662955
::ll::UntypedStorage< 8, 32 > mUnk4f87d7
::ll::UntypedStorage< 4, 4 > mUnkec90d2
::ll::UntypedStorage< 8, 64 > mUnk5ce137

Constructor & Destructor Documentation

◆ SpatialActorNetworkData()

MCAPI SpatialActorNetworkData::SpatialActorNetworkData ( ::Actor & entity)
explicit
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ ~SpatialActorNetworkData()

MCAPI SpatialActorNetworkData::~SpatialActorNetworkData ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

Member Function Documentation

◆ _getOptimizationScore()

MCAPI uint64 SpatialActorNetworkData::_getOptimizationScore ( ::Player & player) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ _shouldUpdateBasedOptimizationOnScore()

MCAPI bool SpatialActorNetworkData::_shouldUpdateBasedOptimizationOnScore ( ::Player & player) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ enableAutoSend()

MCAPI void SpatialActorNetworkData::enableAutoSend ( bool enable)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getLastSentPositionForAddingEntity()

MCAPI::Vec3 SpatialActorNetworkData::getLastSentPositionForAddingEntity ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getLastSentRotationForAddingEntity()

MCAPI::Vec2 SpatialActorNetworkData::getLastSentRotationForAddingEntity ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getLastSentYBodyRotationForAddingEntity()

MCAPI float SpatialActorNetworkData::getLastSentYBodyRotationForAddingEntity ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getLastSentYHeadRotationForAddingEntity()

MCAPI float SpatialActorNetworkData::getLastSentYHeadRotationForAddingEntity ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ isAutoSendEnabled()

MCAPI bool SpatialActorNetworkData::isAutoSendEnabled ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ isOptimizationsEnabled()

MCAPI bool SpatialActorNetworkData::isOptimizationsEnabled ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ sendUpdate()

MCAPI void SpatialActorNetworkData::sendUpdate ( bool forceMove,
bool forceMoveLocalEntity,
bool forceAbsoluteMovement,
bool forceCompletion )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ shouldSendMotionPredictionHintsPacket()

MCAPI bool SpatialActorNetworkData::shouldSendMotionPredictionHintsPacket ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ shouldSendUpdate()

MCAPI bool SpatialActorNetworkData::shouldSendUpdate ( bool forceMove,
bool forceMoveLocalEntity ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ teleportEntity()

MCAPI void SpatialActorNetworkData::teleportEntity ( ::Vec3 const & pos,
::Vec2 const & rot,
float yHeadRot )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ isPredictedMovementComponentEnabled()

MCAPI bool SpatialActorNetworkData::isPredictedMovementComponentEnabled ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ mDebugSendRateModifiers()

MCAPI ::SpatialActorNetworkData::DebugSendRateModifiers & SpatialActorNetworkData::mDebugSendRateModifiers ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ mDebugSpatialPacketModifiers()

MCAPI ::SpatialActorNetworkData::DebugSpatialPacketModifiers & SpatialActorNetworkData::mDebugSpatialPacketModifiers ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $ctor()

MCAPI void * SpatialActorNetworkData::$ctor ( ::Actor & entity)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $dtor()

MCAPI void SpatialActorNetworkData::$dtor ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following file: