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MCAPI void | enqueueButton (uint id, ::ButtonState state, bool exclusive, ::FocusImpact focusImpact, int controllerId, bool inputClearingEvent, float repeatInterval, int source) |
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MCAPI void | enqueueButtonPressAndRelease (uint buttonId, ::FocusImpact focusImpact, int controllerId) |
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MCAPI void | enqueueClearPointerLocationWithId (int id) |
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MCAPI void | enqueueDirection (::DirectionId directionId, float x, float y, ::FocusImpact focusImpact, int controllerId, bool inputClearingEvent) |
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MCAPI void | enqueuePointerLocation (::InputMode inputMode, short x, short y, ::FocusImpact focusImpact, bool forceMotionlessPointer, int controllerId) |
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MCAPI void | enqueuePointerLocationWithId (int id, short x, short y, bool updateActionPointer) |
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MCAPI void | enqueueRawInput (int id, ::RawInputType keyType, ::ButtonState state, int controllerId, bool allowRemapping) |
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MCAPI void | enqueueTextChar (::std::string utf8Input, bool keepImePosition, ::FocusImpact focusImpact, int controllerId) |
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MCFOLD void | $dtor () |
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The documentation for this class was generated from the following files: