LeviLamina
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LevelChunkMetaDataBaseGameVersionWrapper.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/util/BaseGameVersion.h"
7
8// auto generated forward declare list
9// clang-format off
11// clang-format on
12
14public:
15 // member variables
16 // NOLINTBEGIN
17 ::ll::TypedStorage<8, 32, ::BaseGameVersion> mBaseGameVersion;
18 // NOLINTEND
19
20public:
21 // member functions
22 // NOLINTBEGIN
23 MCAPI void initializeLevelChunkMetaData(::LevelChunkMetaData& metaData, bool use3DBiomeMaps) const;
24
25 MCAPI void updateLevelChunkMetaDataForSaving(::LevelChunkMetaData& metaData) const;
26 // NOLINTEND
27};
Definition LevelChunkMetaDataBaseGameVersionWrapper.h:13
Definition LevelChunkMetaData.h:13