LeviLamina
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LevelChunkMetaDataBaseGameVersionWrapper.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/util/BaseGameVersion.h"
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// auto generated forward declare list
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// clang-format off
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class
LevelChunkMetaData
;
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// clang-format on
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class
LevelChunkMetaDataBaseGameVersionWrapper {
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::TypedStorage<8, 32, ::BaseGameVersion> mBaseGameVersion;
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// NOLINTEND
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public
:
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// prevent constructor by default
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LevelChunkMetaDataBaseGameVersionWrapper();
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public
:
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// member functions
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// NOLINTBEGIN
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MCNAPI
explicit
LevelChunkMetaDataBaseGameVersionWrapper
(
::BaseGameVersion
const
& baseGameVersion);
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MCNAPI
void
initializeLevelChunkMetaData
(
::LevelChunkMetaData
& metaData,
bool
use3DBiomeMaps)
const
;
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MCNAPI
void
updateLevelChunkMetaDataForSaving
(
::LevelChunkMetaData
& metaData)
const
;
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// NOLINTEND
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public
:
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// constructor thunks
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// NOLINTBEGIN
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MCNAPI
void
*
$ctor
(
::BaseGameVersion
const
& baseGameVersion);
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// NOLINTEND
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};
BaseGameVersion
Definition
BaseGameVersion.h:13
LevelChunkMetaDataBaseGameVersionWrapper::$ctor
MCAPI void * $ctor(::BaseGameVersion const &baseGameVersion)
LevelChunkMetaDataBaseGameVersionWrapper::updateLevelChunkMetaDataForSaving
MCAPI void updateLevelChunkMetaDataForSaving(::LevelChunkMetaData &metaData) const
LevelChunkMetaDataBaseGameVersionWrapper::LevelChunkMetaDataBaseGameVersionWrapper
MCAPI LevelChunkMetaDataBaseGameVersionWrapper(::BaseGameVersion const &baseGameVersion)
LevelChunkMetaDataBaseGameVersionWrapper::initializeLevelChunkMetaData
MCAPI void initializeLevelChunkMetaData(::LevelChunkMetaData &metaData, bool use3DBiomeMaps) const
LevelChunkMetaData
Definition
LevelChunkMetaData.h:8
src
mc
world
level
LevelChunkMetaDataBaseGameVersionWrapper.h
Generated on
for LeviLamina by
1.16.1