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LevelChunkMetaDataBaseGameVersionWrapper Class Reference

Public Member Functions

MCAPI LevelChunkMetaDataBaseGameVersionWrapper (::BaseGameVersion const &baseGameVersion)
 
MCAPI void initializeLevelChunkMetaData (::LevelChunkMetaData &metaData, bool use3DBiomeMaps) const
 
MCAPI void setUninitializedDataForMetaData (::LevelChunkMetaData &metaData, bool use1_18Initialization) const
 
MCAPI void updateLevelChunkMetaDataForSaving (::LevelChunkMetaData &metaData) const
 
MCAPI ~LevelChunkMetaDataBaseGameVersionWrapper ()
 
MCAPI void * $ctor (::BaseGameVersion const &baseGameVersion)
 
MCAPI void $dtor ()
 

Public Attributes

::ll::TypedStorage< 8, 32, ::BaseGameVersionmBaseGameVersion
 

Constructor & Destructor Documentation

◆ LevelChunkMetaDataBaseGameVersionWrapper()

MCAPI LevelChunkMetaDataBaseGameVersionWrapper::LevelChunkMetaDataBaseGameVersionWrapper ( ::BaseGameVersion const & baseGameVersion)
explicit
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ ~LevelChunkMetaDataBaseGameVersionWrapper()

MCAPI LevelChunkMetaDataBaseGameVersionWrapper::~LevelChunkMetaDataBaseGameVersionWrapper ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

Member Function Documentation

◆ initializeLevelChunkMetaData()

MCAPI void LevelChunkMetaDataBaseGameVersionWrapper::initializeLevelChunkMetaData ( ::LevelChunkMetaData & metaData,
bool use3DBiomeMaps ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setUninitializedDataForMetaData()

MCAPI void LevelChunkMetaDataBaseGameVersionWrapper::setUninitializedDataForMetaData ( ::LevelChunkMetaData & metaData,
bool use1_18Initialization ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ updateLevelChunkMetaDataForSaving()

MCAPI void LevelChunkMetaDataBaseGameVersionWrapper::updateLevelChunkMetaDataForSaving ( ::LevelChunkMetaData & metaData) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $ctor()

MCAPI void * LevelChunkMetaDataBaseGameVersionWrapper::$ctor ( ::BaseGameVersion const & baseGameVersion)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $dtor()

MCAPI void LevelChunkMetaDataBaseGameVersionWrapper::$dtor ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following file: