3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/scripting/lifetime_registry/StrongTypedObjectHandle.h"
7#include "mc/deps/scripting/runtime/Result_deprecated.h"
8#include "mc/scripting/modules/minecraft/block/components/BaseScriptBlockActorComponent.h"
12namespace ScriptModuleMinecraft {
class ScriptComponentTypeEnumBuilder; }
13namespace ScriptModuleMinecraft {
class ScriptItemStack; }
14namespace ScriptModuleMinecraft {
class ScriptItemType; }
15namespace Scripting {
struct ClassBinding; }
18namespace ScriptModuleMinecraft {
25 virtual bool _isValid()
const ;
36 MCNAPI ::Scripting::Result_deprecated<
37 ::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemStack>>>
40 MCNAPI ::Scripting::Result_deprecated<bool>
isPlaying();
44 MCNAPI ::Scripting::Result_deprecated<void>
playRecord();
46 MCNAPI ::Scripting::Result_deprecated<void>
setRecord(
47 ::std::optional<::std::variant<
57 MCNAPI static ::Scripting::ClassBinding
Definition BaseScriptBlockActorComponent.h:10
Definition ScriptBlockRecordPlayerComponent.h:20
MCAPI ::Scripting::Result_deprecated< void > pauseRecord()
MCAPI bool $_isValid() const
MCAPI ::Scripting::Result_deprecated< ::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemStack > > > getRecord()
MCAPI ::Scripting::Result_deprecated< void > ejectRecord()
static MCAPI ::Scripting::ClassBinding bind(::ScriptModuleMinecraft::ScriptComponentTypeEnumBuilder &componentTypeEnumBuilder)
static MCAPI char const *& ComponentId()
MCAPI ::Scripting::Result_deprecated< bool > isPlaying()
static MCAPI void ** $vftable()
MCAPI ::Scripting::Result_deprecated< void > setRecord(::std::optional<::std::variant< ::std::string, ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemType > > > const &itemTypeOrId, bool startPlaying)
MCAPI ::Scripting::Result_deprecated< void > playRecord()
Definition ScriptComponentTypeEnumBuilder.h:16
Definition StrongTypedObjectHandle.h:8