LeviLamina
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AgentLookControl.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/actor/ai/control/LookControl.h"
7
8// auto generated forward declare list
9// clang-format off
10class Mob;
11// clang-format on
12
14public:
15 // virtual functions
16 // NOLINTBEGIN
17 // vIndex: 1
18 virtual void initializeInternal(::Mob& mob) /*override*/;
19
20 // vIndex: 2
21 virtual void tick(::Mob& mob) /*override*/;
22
23 // vIndex: 0
24 virtual ~AgentLookControl() /*override*/ = default;
25 // NOLINTEND
26
27public:
28 // static variables
29 // NOLINTBEGIN
30 MCAPI static float& sBaseYMax();
31 // NOLINTEND
32
33public:
34 // destructor thunk
35 // NOLINTBEGIN
36
37 // NOLINTEND
38
39public:
40 // virtual function thunks
41 // NOLINTBEGIN
42 MCAPI void $initializeInternal(::Mob& mob);
43
44 MCAPI void $tick(::Mob& mob);
45 // NOLINTEND
46
47public:
48 // vftables
49 // NOLINTBEGIN
50 MCAPI static void** $vftable();
51 // NOLINTEND
52};
Definition AgentLookControl.h:13
Definition LookControl.h:13
Definition Mob.h:47