3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/actor/ai/control/LookControl.h"
18 virtual void initializeInternal(
::Mob& mob) ;
21 virtual void tick(
::Mob& mob) ;
Definition AgentLookControl.h:13
static MCAPI float & sBaseYMax()
MCAPI void $initializeInternal(::Mob &mob)
static MCAPI void ** $vftable()
MCAPI void $tick(::Mob &mob)
Definition LookControl.h:13