LeviLamina
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RandomSpreadPlacement.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated forward declare list
6// clang-format off
7class ChunkPos;
8namespace br::worldgen { struct ChunkGeneratorStructureState; }
9namespace br::worldgen { struct StructurePlacement; }
10// clang-format on
11
12namespace br::worldgen {
13
15public:
16 // RandomSpreadPlacement inner types define
17 enum class Type : uchar {
18 Linear = 0,
19 Triangular = 1,
20 };
21
22public:
23 // member variables
24 // NOLINTBEGIN
25 ::ll::TypedStorage<4, 4, int> mSeparation;
26 ::ll::TypedStorage<4, 4, int> mSpacing;
27 ::ll::TypedStorage<1, 1, ::br::worldgen::RandomSpreadPlacement::Type> mType;
28 // NOLINTEND
29
30public:
31 // member functions
32 // NOLINTBEGIN
33 MCAPI ::ChunkPos placementChunk(
36 ::ChunkPos chunkPos
37 ) const;
38 // NOLINTEND
39};
40
41} // namespace br::worldgen
Definition ChunkPos.h:11
Definition ChunkGeneratorStructureState.h:18
Definition RandomSpreadPlacement.h:14
Definition StructurePlacement.h:13