3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/client/gui/screens/ConstCompositeSceneStackView.h"
7#include "mc/deps/core/utility/NonOwnerPointer.h"
8#include "mc/platform/brstd/function_ref.h"
19 using VoidSceneVisitor = ::brstd::function_ref<void(::AbstractScene&)>;
21 using BoolSceneVisitor = ::brstd::function_ref<bool(::AbstractScene&)>;
23 using BoolConstSceneVisitor = ::brstd::function_ref<bool(::AbstractScene
const&)>;
28 ::ll::TypedStorage<8, 24, ::Bedrock::NotNullNonOwnerPtr<::ISceneStack>> mMainStack;
29 ::ll::TypedStorage<8, 24, ::Bedrock::NotNullNonOwnerPtr<::ISceneStack>> mClientInstanceStack;
30 ::ll::TypedStorage<8, 48, ::ConstCompositeSceneStackView> mConstView;
35 CompositeSceneStackView();
40 MCAPI CompositeSceneStackView(
41 ::Bedrock::NotNullNonOwnerPtr<::ISceneStack>
const& mainStack,
42 ::Bedrock::NotNullNonOwnerPtr<::ISceneStack>
const& clientInstanceStack
45 MCAPI ~CompositeSceneStackView();
52 ::Bedrock::NotNullNonOwnerPtr<::ISceneStack>
const& mainStack,
53 ::Bedrock::NotNullNonOwnerPtr<::ISceneStack>
const& clientInstanceStack
Definition AbstractScene.h:5
Definition CompositeSceneStackView.h:5
Definition ISceneStack.h:5