20 ::ll::TypedStorage<1, 1, bool> mAllowRiverFollow;
21 ::ll::TypedStorage<1, 1, bool> mFollowingRiver;
22 ::ll::TypedStorage<4, 4, int> mHeadingTicks;
23 ::ll::TypedStorage<4, 4, float> mCenteredThreshold;
24 ::ll::TypedStorage<4, 4, float> mLookAheadDistance;
25 ::ll::TypedStorage<4, 4, float> mMinDepth;
26 ::ll::TypedStorage<4, 4, float> mMaxDepth;
27 ::ll::TypedStorage<4, 4, float> mSteerDampening;
28 ::ll::TypedStorage<4, 4, float> mTerrainAvoidDistance;
29 ::ll::TypedStorage<4, 4, float> mXBodyRotation;
30 ::ll::TypedStorage<4, 4, float> mYBodyRotation;
31 ::ll::TypedStorage<4, 4, float> mZBodyRotation;
44 virtual ::Vec3 getTempMobPos(
::Mob const& mob)
const ;
50 virtual bool canUpdatePath(
::Mob const& mob)
const ;
72 MCAPI ::Vec3 $getTempMobPos(
::Mob const& mob)
const;
76 MCAPI
bool $canUpdatePath(
::Mob const& mob)
const;
84 MCAPI
static void** $vftable();