LeviLamina
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WaterBoundPathNavigation.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/actor/ai/navigation/PathNavigation.h"
7
8// auto generated forward declare list
9// clang-format off
10class Mob;
12class Vec3;
14// clang-format on
15
17public:
18 // member variables
19 // NOLINTBEGIN
20 ::ll::TypedStorage<1, 1, bool> mAllowRiverFollow;
21 ::ll::TypedStorage<1, 1, bool> mFollowingRiver;
22 ::ll::TypedStorage<4, 4, int> mHeadingTicks;
23 ::ll::TypedStorage<4, 4, float> mCenteredThreshold;
24 ::ll::TypedStorage<4, 4, float> mLookAheadDistance;
25 ::ll::TypedStorage<4, 4, float> mMinDepth;
26 ::ll::TypedStorage<4, 4, float> mMaxDepth;
27 ::ll::TypedStorage<4, 4, float> mSteerDampening;
28 ::ll::TypedStorage<4, 4, float> mTerrainAvoidDistance;
29 ::ll::TypedStorage<4, 4, float> mXBodyRotation;
30 ::ll::TypedStorage<4, 4, float> mYBodyRotation;
31 ::ll::TypedStorage<4, 4, float> mZBodyRotation;
32 // NOLINTEND
33
34public:
35 // virtual functions
36 // NOLINTBEGIN
37 // vIndex: 1
38 virtual void initializeInternal(::Mob& mob, ::NavigationDescription* description) /*override*/;
39
40 // vIndex: 2
41 virtual void tick(::NavigationComponent& parent, ::Mob& mob) /*override*/;
42
43 // vIndex: 3
44 virtual ::Vec3 getTempMobPos(::Mob const& mob) const /*override*/;
45
46 // vIndex: 10
47 virtual bool travel(::NavigationComponent& parent, ::Mob& mob, float& xa, float& ya, float& za) /*override*/;
48
49 // vIndex: 11
50 virtual bool canUpdatePath(::Mob const& mob) const /*override*/;
51
52 // vIndex: 12
53 virtual void updatePath(::NavigationComponent& parent, ::Mob& mob) /*override*/;
54
55 // vIndex: 0
56 virtual ~WaterBoundPathNavigation() /*override*/ = default;
57 // NOLINTEND
58
59public:
60 // destructor thunk
61 // NOLINTBEGIN
62
63 // NOLINTEND
64
65public:
66 // virtual function thunks
67 // NOLINTBEGIN
68 MCAPI void $initializeInternal(::Mob& mob, ::NavigationDescription* description);
69
70 MCAPI void $tick(::NavigationComponent& parent, ::Mob& mob);
71
72 MCAPI ::Vec3 $getTempMobPos(::Mob const& mob) const;
73
74 MCAPI bool $travel(::NavigationComponent& parent, ::Mob& mob, float& xa, float& ya, float& za);
75
76 MCAPI bool $canUpdatePath(::Mob const& mob) const;
77
78 MCAPI void $updatePath(::NavigationComponent& parent, ::Mob& mob);
79 // NOLINTEND
80
81public:
82 // vftables
83 // NOLINTBEGIN
84 MCAPI static void** $vftable();
85 // NOLINTEND
86};
Definition Mob.h:47
Definition NavigationComponent.h:22
Definition PathNavigation.h:17
Definition Vec3.h:10
Definition WaterBoundPathNavigation.h:16
Definition NavigationDescription.h:13