LeviLamina
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BlockStateVariant.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4#include "mc/world/level/block/states/BlockState.h"
5
6template <typename T0>
8public:
9 using Type = T0;
10
11public:
12 // virtual functions
13 // NOLINTBEGIN
14 // vIndex: 0
15 virtual ~BlockStateVariant() /*override*/ = default;
16
17 // vIndex: 1
18 virtual void toNBT(::CompoundTag&, int) const /*override*/;
19
20 // vIndex: 2
21 virtual bool fromNBT(::CompoundTag const&, int&) const /*override*/;
22 // NOLINTEND
23};
Definition BlockStateVariant.h:7
Definition BlockState.h:11
Definition CompoundTag.h:13