LeviLamina
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FrogSpawnBlockItem.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/item/BlockItem.h"
7
8// auto generated forward declare list
9// clang-format off
10class Actor;
11class BlockPos;
13class ItemStack;
14class ItemStackBase;
15class Vec3;
16// clang-format on
17
19public:
20 // virtual functions
21 // NOLINTBEGIN
22 // vIndex: 120
23 virtual ::InteractionResult
24 _useOn(::ItemStack& instance, ::Actor& entity, ::BlockPos pos, uchar face, ::Vec3 const& clickPos) const
25 /*override*/;
26
27 // vIndex: 118
28 virtual bool _calculatePlacePos(::ItemStackBase&, ::Actor&, uchar& face, ::BlockPos& pos) const /*override*/;
29
30 // vIndex: 48
31 virtual bool isLiquidClipItem() const /*override*/;
32
33 // vIndex: 0
34 virtual ~FrogSpawnBlockItem() /*override*/ = default;
35 // NOLINTEND
36
37public:
38 // virtual function thunks
39 // NOLINTBEGIN
40 MCAPI ::InteractionResult
41 $_useOn(::ItemStack& instance, ::Actor& entity, ::BlockPos pos, uchar face, ::Vec3 const& clickPos) const;
42
43 MCFOLD bool $_calculatePlacePos(::ItemStackBase&, ::Actor&, uchar& face, ::BlockPos& pos) const;
44
45 MCFOLD bool $isLiquidClipItem() const;
46 // NOLINTEND
47
48public:
49 // vftables
50 // NOLINTBEGIN
51 MCNAPI static void** $vftable();
52 // NOLINTEND
53};
Definition Actor.h:103
Definition BlockItem.h:23
Definition BlockPos.h:18
Definition FrogSpawnBlockItem.h:18
static MCAPI void ** $vftable()
Definition InteractionResult.h:5
Definition ItemStackBase.h:35
Definition ItemStack.h:25
Definition Vec3.h:10