LeviLamina
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SetPreviousPosRotSystem.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/ecs/strict/EntityModifier.h"
7
8// auto generated forward declare list
9// clang-format off
10class EntityContext;
15// clang-format on
16
18public:
19 // static functions
20 // NOLINTBEGIN
21 MCAPI static void _setPreviousPosRot(
23 ::StateVectorComponent& stateVectorComponent,
24 ::ActorRotationComponent& actorRotationComponent,
26 );
27
28 MCAPI static void _setPreviousPosRotSystem(::EntityContext const& entity);
29 // NOLINTEND
30};
Definition EntityContext.h:16
Definition EntityModifier.h:6
Definition StrictEntityContext.h:8
Definition ActorRotationComponent.h:8
Definition PrevPosRotSetThisTickFlagComponent.h:5
Definition SetPreviousPosRotSystem.h:17
Definition StateVectorComponent.h:8