LeviLamina
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SetPreviousPosRotSystem.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/ecs/strict/EntityModifier.h"
7
8// auto generated forward declare list
9// clang-format off
14// clang-format on
15
17public:
18 // static functions
19 // NOLINTBEGIN
20 MCNAPI static void _setPreviousPosRot(
22 ::StateVectorComponent& stateVectorComponent,
23 ::ActorRotationComponent& actorRotationComponent,
25 );
26 // NOLINTEND
27};
Definition EntityModifier.h:6
Definition StrictEntityContext.h:8
Definition ActorRotationComponent.h:8
Definition PrevPosRotSetThisTickFlagComponent.h:5
Definition SetPreviousPosRotSystem.h:16
static MCAPI void _setPreviousPosRot(::StrictEntityContext &entity, ::StateVectorComponent &stateVectorComponent, ::ActorRotationComponent &actorRotationComponent, ::EntityModifier<::PrevPosRotSetThisTickFlagComponent > modifier)
Definition StateVectorComponent.h:8