LeviLamina
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DamageAbsorptionItemComponentUtils.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated forward declare list
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// clang-format off
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class
ActorDamageSource
;
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class
Mob
;
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class
SimpleContainer
;
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// clang-format on
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namespace
DamageAbsorptionItemComponentUtils {
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// functions
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// NOLINTBEGIN
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MCAPI
bool
tryAbsorbDamageWithItemInSlot(
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::Mob
& mob,
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::SimpleContainer
const
& armorContainer,
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int
slot,
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::ActorDamageSource
const
& source,
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float
damage
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);
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// NOLINTEND
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}
// namespace DamageAbsorptionItemComponentUtils
ActorDamageSource
Definition
ActorDamageSource.h:18
Mob
Definition
Mob.h:47
SimpleContainer
Definition
SimpleContainer.h:14
src
mc
util
DamageAbsorptionItemComponentUtils.h
Generated on Sat Apr 26 2025 05:55:59 for LeviLamina by
1.12.0