LeviLamina
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ParticleRenderData::ParticleData Struct Reference

Public Attributes

::ll::TypedStorage< 4, 16, ::mce::ColormColor
::ll::TypedStorage< 1, 2, ::BrightnessPairmAmbientLighting
::ll::TypedStorage< 4, 8, ::Vec2mUV0
::ll::TypedStorage< 4, 8, ::Vec2mUV1
::ll::TypedStorage< 4, 12, ::Vec3mWorldPos
::ll::TypedStorage< 4, 12, ::Vec3mParticleDirection
::ll::TypedStorage< 4, 8, ::Vec2mSize
::ll::TypedStorage< 4, 16, ::Vec4mRandomNumbers
::ll::TypedStorage< 4, 4, float > mRotation
::ll::TypedStorage< 2, 2, ushort > mTextureIdx
::ll::TypedStorage< 2, 2, ushort > mMaterialIdx
::ll::TypedStorage< 4, 4, ::ParticleRenderData::FaceCameraMode > mFaceCameraMode
::ll::TypedStorage< 4, 64, ::MatrixmCustomOrientation
::ll::TypedStorage< 4, 4, uint > mParticleType

The documentation for this struct was generated from the following files: