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::ll::TypedStorage< 4, 16, ::mce::Color > | mColor |
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::ll::TypedStorage< 1, 2, ::BrightnessPair > | mAmbientLighting |
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::ll::TypedStorage< 4, 8, ::Vec2 > | mUV0 |
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::ll::TypedStorage< 4, 8, ::Vec2 > | mUV1 |
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::ll::TypedStorage< 4, 12, ::Vec3 > | mWorldPos |
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::ll::TypedStorage< 4, 12, ::Vec3 > | mParticleDirection |
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::ll::TypedStorage< 4, 8, ::Vec2 > | mSize |
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::ll::TypedStorage< 4, 16, ::Vec4 > | mRandomNumbers |
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::ll::TypedStorage< 4, 4, float > | mRotation |
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::ll::TypedStorage< 2, 2, ushort > | mTextureIdx |
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::ll::TypedStorage< 2, 2, ushort > | mMaterialIdx |
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::ll::TypedStorage< 4, 4, ::ParticleRenderData::FaceCameraMode > | mFaceCameraMode |
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::ll::TypedStorage< 4, 64, ::Matrix > | mCustomOrientation |
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::ll::TypedStorage< 4, 4, uint > | mParticleType |
The documentation for this struct was generated from the following files: