3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/ecs/systems/ITickingSystem.h"
Definition EntityRegistry.h:11
Definition ITickingSystem.h:15
Definition ProjectileComponent.h:30
Definition ProjectileSystem.h:15
static MCAPI void _tickProjectileComponent(::Actor *actor, ::ProjectileComponent &projectileComponent)
static MCAPI void ** $vftable()
MCAPI void $tick(::EntityRegistry ®istry)