LeviLamina
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DragonBaseGoalDefinition.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/actor/ai/goal/BaseGoalDefinition.h"
7
8// auto generated forward declare list
9// clang-format off
10class Mob;
11// clang-format on
12
14public:
15 // member variables
16 // NOLINTBEGIN
21 // NOLINTEND
22
23public:
24 // prevent constructor by default
28
29public:
30 // virtual functions
31 // NOLINTBEGIN
32 // vIndex: 0
33 virtual ~DragonBaseGoalDefinition() /*override*/ = default;
34
35 // vIndex: 1
36 virtual bool validateMobType(::Mob& mob) const /*override*/;
37 // NOLINTEND
38
39public:
40 // virtual function thunks
41 // NOLINTBEGIN
42 MCNAPI bool $validateMobType(::Mob& mob) const;
43 // NOLINTEND
44};
Definition BaseGoalDefinition.h:10
Definition DragonBaseGoalDefinition.h:13
MCAPI bool $validateMobType(::Mob &mob) const
Definition Mob.h:47
Definition Alias.h:14