3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/ecs/ViewT.h"
7#include "mc/deps/ecs/strict/EntityModifier.h"
8#include "mc/deps/ecs/strict/Include.h"
9#include "mc/deps/ecs/strict/OptionalGlobal.h"
26namespace VehicleClientPositionPassenger {
29MCNAPI
void setPositionRequestSystem(
30 ::ViewT<::StrictEntityContext, ::ActorDataSeatOffsetComponent const> passengerView,
31 ::ViewT<::StrictEntityContext, ::RenderPositionComponent const, ::RenderRotationComponent const> vehicleView,
32 ::OptionalGlobal<::PassengersToPositionComponent> passengersToPositionComponent,
33 ::EntityModifier<::ActorSetPositionRequestComponent> modifier
36MCNAPI
void setRotationLockSystem(
38 ::StrictEntityContext,
39 ::Include<::MobFlagComponent>,
40 ::SynchedActorDataComponent
const,
41 ::ActorHeadRotationComponent
const,
42 ::MobBodyRotationComponent,
43 ::PassengerYRotLimitComponent> passengerView,
44 ::ViewT<::StrictEntityContext, ::RenderRotationComponent const> vehicleView,
45 ::OptionalGlobal<::PassengersToPositionComponent> passengersToPositionComponent
Definition StrictEntityContext.h:8
Definition ActorDataSeatOffsetComponent.h:8
Definition ActorHeadRotationComponent.h:5
Definition ActorSetPositionRequestComponent.h:8
Definition MobBodyRotationComponent.h:5
Definition MobFlagComponent.h:5
Definition PassengerYRotLimitComponent.h:5
Definition PassengersToPositionComponent.h:10
Definition RenderPositionComponent.h:8
Definition RenderRotationComponent.h:8
Definition SynchedActorDataComponent.h:8