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LeviLamina
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This is the complete list of members for GameSession, including all inherited members.
| $ctor(::ServerNetworkSystem &network, ::std::unique_ptr<::ServerNetworkHandler > serverNetworkHandler, ::LoopbackPacketSender &loopbackPacketSender, ::std::unique_ptr<::NetEventCallback > clientNetworkHandler, ::std::pair<::std::unique_ptr<::Level >, ::OwnerPtr<::EntityContext > > levelEntity, ::SubClientId subid) (defined in GameSession) | GameSession | |
| $dtor() (defined in GameSession) | GameSession | |
| GameSession(GameSession const &) (defined in GameSession) | GameSession | |
| GameSession() (defined in GameSession) | GameSession | |
| GameSession(::ServerNetworkSystem &network, ::std::unique_ptr<::ServerNetworkHandler > serverNetworkHandler, ::LoopbackPacketSender &loopbackPacketSender, ::std::unique_ptr<::NetEventCallback > clientNetworkHandler, ::std::pair<::std::unique_ptr<::Level >, ::OwnerPtr<::EntityContext > > levelEntity, ::SubClientId subid) (defined in GameSession) | GameSession | |
| mClientNetworkHandler (defined in GameSession) | GameSession | |
| mClientSubId (defined in GameSession) | GameSession | |
| mLegacyClientNetworkHandler (defined in GameSession) | GameSession | |
| mLevel (defined in GameSession) | GameSession | |
| mLevelEntity (defined in GameSession) | GameSession | |
| mLoopbackPacketSender (defined in GameSession) | GameSession | |
| mNetwork (defined in GameSession) | GameSession | |
| mServerNetworkHandler (defined in GameSession) | GameSession | |
| operator=(GameSession const &) (defined in GameSession) | GameSession | |
| setLevel(::std::pair<::std::unique_ptr<::Level >, ::OwnerPtr<::EntityContext > > levelEntity) (defined in GameSession) | GameSession | |
| ~GameSession() (defined in GameSession) | GameSession |