LeviLamina
Loading...
Searching...
No Matches
GameSession Class Reference

Public Member Functions

GameSessionoperator= (GameSession const &)
 
 GameSession (GameSession const &)
 
MCAPI GameSession (::ServerNetworkSystem &network, ::std::unique_ptr<::ServerNetworkHandler > serverNetworkHandler, ::LoopbackPacketSender &loopbackPacketSender, ::std::unique_ptr<::NetEventCallback > clientNetworkHandler, ::std::pair<::std::unique_ptr<::Level >, ::OwnerPtr<::EntityContext > > levelEntity, ::SubClientId subid)
 
MCAPI void setLevel (::std::pair<::std::unique_ptr<::Level >, ::OwnerPtr<::EntityContext > > levelEntity)
 
MCAPI ~GameSession ()
 
MCAPI void * $ctor (::ServerNetworkSystem &network, ::std::unique_ptr<::ServerNetworkHandler > serverNetworkHandler, ::LoopbackPacketSender &loopbackPacketSender, ::std::unique_ptr<::NetEventCallback > clientNetworkHandler, ::std::pair<::std::unique_ptr<::Level >, ::OwnerPtr<::EntityContext > > levelEntity, ::SubClientId subid)
 
MCAPI void $dtor ()
 

Public Attributes

::ll::TypedStorage< 8, 16, ::ClientOrServerNetworkSystemRefmNetwork
 
::ll::TypedStorage< 8, 32, ::OwnerPtr<::EntityContext > > mLevelEntity
 
::ll::TypedStorage< 8, 24, ::Bedrock::NonOwnerPointer<::Level > > mLevel
 
::ll::TypedStorage< 8, 8, ::std::unique_ptr<::ServerNetworkHandler > > mServerNetworkHandler
 
::ll::TypedStorage< 8, 8, ::std::unique_ptr<::NetEventCallback > > mLegacyClientNetworkHandler
 
::ll::TypedStorage< 8, 8, ::std::unique_ptr<::NetEventCallback > > mClientNetworkHandler
 
::ll::TypedStorage< 8, 8, ::LoopbackPacketSender & > mLoopbackPacketSender
 
::ll::TypedStorage< 1, 1, ::SubClientId > mClientSubId
 

Constructor & Destructor Documentation

◆ GameSession()

MCAPI GameSession::GameSession ( ::ServerNetworkSystem & network,
::std::unique_ptr<::ServerNetworkHandler > serverNetworkHandler,
::LoopbackPacketSender & loopbackPacketSender,
::std::unique_ptr<::NetEventCallback > clientNetworkHandler,
::std::pair<::std::unique_ptr<::Level >, ::OwnerPtr<::EntityContext > > levelEntity,
::SubClientId subid )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ ~GameSession()

MCAPI GameSession::~GameSession ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

Member Function Documentation

◆ setLevel()

MCAPI void GameSession::setLevel ( ::std::pair<::std::unique_ptr<::Level >, ::OwnerPtr<::EntityContext > > levelEntity)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $ctor()

MCAPI void * GameSession::$ctor ( ::ServerNetworkSystem & network,
::std::unique_ptr<::ServerNetworkHandler > serverNetworkHandler,
::LoopbackPacketSender & loopbackPacketSender,
::std::unique_ptr<::NetEventCallback > clientNetworkHandler,
::std::pair<::std::unique_ptr<::Level >, ::OwnerPtr<::EntityContext > > levelEntity,
::SubClientId subid )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $dtor()

MCAPI void GameSession::$dtor ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following file: