LeviLamina
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ScriptEmptyLootItem.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/scripting/modules/minecraft/loot_tables/ScriptLootPoolEntry.h"
7
8// auto generated forward declare list
9// clang-format off
10class EmptyLootItem;
11class LootPoolEntry;
12namespace Scripting { struct ClassBinding; }
13// clang-format on
14
15namespace ScriptModuleMinecraft {
16
17class ScriptEmptyLootItem : public ::ScriptModuleMinecraft::ScriptLootPoolEntry {
18public:
19 // member variables
20 // NOLINTBEGIN
21 ::ll::TypedStorage<8, 8, ::EmptyLootItem const&> mEmptyLootItem;
22 // NOLINTEND
23
24public:
25 // prevent constructor by default
26 ScriptEmptyLootItem& operator=(ScriptEmptyLootItem const&);
27 ScriptEmptyLootItem(ScriptEmptyLootItem const&);
28 ScriptEmptyLootItem();
29
30public:
31 // virtual functions
32 // NOLINTBEGIN
33 virtual ::LootPoolEntry const& _getEntry() const /*override*/;
34
35 virtual ~ScriptEmptyLootItem() /*override*/ = default;
36 // NOLINTEND
37
38public:
39 // static functions
40 // NOLINTBEGIN
41 MCAPI static ::Scripting::ClassBinding bind();
42 // NOLINTEND
43
44public:
45 // virtual function thunks
46 // NOLINTBEGIN
47 MCFOLD ::LootPoolEntry const& $_getEntry() const;
48
49
50 // NOLINTEND
51
52public:
53 // vftables
54 // NOLINTBEGIN
55 MCNAPI static void** $vftable();
56 // NOLINTEND
57};
58
59} // namespace ScriptModuleMinecraft
Definition EmptyLootItem.h:15
Definition LootPoolEntry.h:14
Definition ScriptLootPoolEntry.h:17
Definition ClassBinding.h:19