LeviLamina
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AmethystBlock.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/level/block/BlockType.h"
7
8// auto generated forward declare list
9// clang-format off
10class Actor;
11class BlockPos;
12class BlockSource;
13class Material;
14// clang-format on
15
16class AmethystBlock : public ::BlockType {
17public:
18 // prevent constructor by default
19 AmethystBlock();
20
21public:
22 // virtual functions
23 // NOLINTBEGIN
24 virtual void onProjectileHit(::BlockSource& region, ::BlockPos const& pos, ::Actor const&) const /*override*/;
25
26 virtual bool isSilentWhenJumpingOff() const /*override*/;
27 // NOLINTEND
28
29public:
30 // member functions
31 // NOLINTBEGIN
32 MCAPI AmethystBlock(::std::string const& nameId, int id, ::Material const& material);
33 // NOLINTEND
34
35public:
36 // constructor thunks
37 // NOLINTBEGIN
38 MCAPI void* $ctor(::std::string const& nameId, int id, ::Material const& material);
39 // NOLINTEND
40
41public:
42 // virtual function thunks
43 // NOLINTBEGIN
44 MCAPI void $onProjectileHit(::BlockSource& region, ::BlockPos const& pos, ::Actor const&) const;
45
46 MCFOLD bool $isSilentWhenJumpingOff() const;
47
48
49 // NOLINTEND
50
51public:
52 // vftables
53 // NOLINTBEGIN
54 MCAPI static void** $vftable();
55 // NOLINTEND
56};
Definition Actor.h:125
Definition BlockPos.h:21
Definition BlockSource.h:73
Definition Material.h:8