LeviLamina
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AmethystBlock.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/world/level/block/BlockType.h"
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// auto generated forward declare list
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// clang-format off
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class
Actor
;
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class
BlockPos
;
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class
BlockSource
;
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// clang-format on
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class
AmethystBlock
:
public
::BlockType {
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public
:
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// virtual functions
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// NOLINTBEGIN
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virtual
void
onProjectileHit(
::BlockSource
& region,
::BlockPos
const
& pos,
::Actor
const
&)
const
/*override*/
;
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virtual
bool
isSilentWhenJumpingOff()
const
/*override*/
;
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virtual
~AmethystBlock
()
/*override*/
=
default
;
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// NOLINTEND
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public
:
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// virtual function thunks
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// NOLINTBEGIN
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MCAPI
void
$onProjectileHit(
::BlockSource
& region,
::BlockPos
const
& pos,
::Actor
const
&)
const
;
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MCFOLD
bool
$isSilentWhenJumpingOff()
const
;
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// NOLINTEND
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public
:
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// vftables
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// NOLINTBEGIN
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MCAPI
static
void
** $vftable();
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// NOLINTEND
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};
Actor
Definition
Actor.h:105
AmethystBlock
Definition
AmethystBlock.h:15
BlockPos
Definition
BlockPos.h:19
BlockSource
Definition
BlockSource.h:68
src
mc
world
level
block
AmethystBlock.h
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for LeviLamina by
1.16.1