LeviLamina
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AmethystBlock.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/world/level/block/BlockType.h"
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// auto generated forward declare list
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// clang-format off
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class
Actor
;
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class
BlockPos
;
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class
BlockSource
;
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class
Material
;
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// clang-format on
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class
AmethystBlock :
public
::BlockType {
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public
:
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// prevent constructor by default
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AmethystBlock();
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public
:
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// virtual functions
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// NOLINTBEGIN
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virtual
void
onProjectileHit(
::BlockSource
& region,
::BlockPos
const
& pos,
::Actor
const
&)
const
/*override*/
;
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virtual
bool
isSilentWhenJumpingOff()
const
/*override*/
;
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// NOLINTEND
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public
:
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// member functions
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// NOLINTBEGIN
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MCAPI AmethystBlock(::std::string
const
& nameId,
int
id
,
::Material
const
& material);
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// NOLINTEND
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public
:
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// constructor thunks
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// NOLINTBEGIN
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MCAPI
void
* $ctor(::std::string
const
& nameId,
int
id
,
::Material
const
& material);
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// NOLINTEND
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public
:
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// virtual function thunks
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// NOLINTBEGIN
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MCAPI
void
$onProjectileHit(
::BlockSource
& region,
::BlockPos
const
& pos,
::Actor
const
&)
const
;
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MCFOLD
bool
$isSilentWhenJumpingOff()
const
;
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// NOLINTEND
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public
:
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// vftables
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// NOLINTBEGIN
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MCAPI
static
void
** $vftable();
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// NOLINTEND
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};
Actor
Definition
Actor.h:125
BlockPos
Definition
BlockPos.h:21
BlockSource
Definition
BlockSource.h:73
Material
Definition
Material.h:8
src
mc
world
level
block
AmethystBlock.h
Generated on
for LeviLamina by
1.16.1