LeviLamina
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AmethystBlock.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/level/block/BlockType.h"
7
8// auto generated forward declare list
9// clang-format off
10class Actor;
11class BlockPos;
12class BlockSource;
13// clang-format on
14
15class AmethystBlock : public ::BlockType {
16public:
17 // virtual functions
18 // NOLINTBEGIN
19 virtual void onProjectileHit(::BlockSource& region, ::BlockPos const& pos, ::Actor const&) const /*override*/;
20
21 virtual bool isSilentWhenJumpingOff() const /*override*/;
22
23 virtual ~AmethystBlock() /*override*/ = default;
24 // NOLINTEND
25
26public:
27 // virtual function thunks
28 // NOLINTBEGIN
29 MCAPI void $onProjectileHit(::BlockSource& region, ::BlockPos const& pos, ::Actor const&) const;
30
31 MCFOLD bool $isSilentWhenJumpingOff() const;
32
33
34 // NOLINTEND
35
36public:
37 // vftables
38 // NOLINTBEGIN
39 MCAPI static void** $vftable();
40 // NOLINTEND
41};
Definition Actor.h:105
Definition AmethystBlock.h:15
Definition BlockPos.h:19
Definition BlockSource.h:68