◆ startLocalServerAsyncFromSummary()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ startLocalServerBlocking()
| MCAPI bool IGameServerStartup::startLocalServerBlocking |
( |
::std::string const & | levelId, |
|
|
::std::string const & | levelName, |
|
|
::ContentIdentity const & | premiumTemplateContentIdentity, |
|
|
::LevelSettings const & | settings, |
|
|
::StartIntent | startIntent ) |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following files: