LeviLamina
Loading...
Searching...
No Matches
IGameServerStartup Class Referenceabstract
+ Inheritance diagram for IGameServerStartup:

Public Member Functions

virtual bool canStartLocalServer () const =0
 
virtual ::std::shared_ptr<::Bedrock::Threading::IAsyncResult< void > > startLocalServerAsyncFromSummary (::LevelSummary const &)=0
 
virtual ::std::shared_ptr<::Bedrock::Threading::IAsyncResult< void > > startLocalServerAsync (::std::string const &, ::std::string const &, ::ContentIdentity const &, ::LevelSettings const &, ::StartIntent)=0
 
virtual bool startLocalServerBlocking (::std::string const &, ::std::string const &, ::ContentIdentity const &, ::LevelSettings const &, ::StartIntent)=0
 
virtual bool isHostingLocalDedicatedServer () const =0
 

The documentation for this class was generated from the following file: