LeviLamina
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SHRoomCrossing.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/level/levelgen/structure/StrongholdPiece.h"
7#include "mc/world/level/levelgen/structure/StructurePieceType.h"
8
9// auto generated forward declare list
10// clang-format off
11class BlockSource;
12class BoundingBox;
13class Random;
14class StructurePiece;
15// clang-format on
16
18public:
19 // member variables
20 // NOLINTBEGIN
22 // NOLINTEND
23
24public:
25 // prevent constructor by default
26 SHRoomCrossing& operator=(SHRoomCrossing const&);
29
30public:
31 // virtual functions
32 // NOLINTBEGIN
33 // vIndex: 2
34 virtual ::StructurePieceType getType() const /*override*/;
35
36 // vIndex: 4
37 virtual bool postProcess(::BlockSource& region, ::Random& random, ::BoundingBox const& chunkBB) /*override*/;
38
39 // vIndex: 3
40 virtual void addChildren(
41 ::StructurePiece& startPiece,
42 ::std::vector<::std::unique_ptr<::StructurePiece>>& pieces,
43 ::Random& random
44 ) /*override*/;
45
46 // vIndex: 0
47 virtual ~SHRoomCrossing() /*override*/ = default;
48 // NOLINTEND
49
50public:
51 // static functions
52 // NOLINTBEGIN
53 MCAPI static ::std::unique_ptr<::StrongholdPiece> createPiece(
54 ::std::vector<::std::unique_ptr<::StructurePiece>>& pieces,
55 ::Random& random,
56 int footX,
57 int footY,
58 int footZ,
59 int direction,
60 int genDepth
61 );
62 // NOLINTEND
63
64public:
65 // destructor thunk
66 // NOLINTBEGIN
67
68 // NOLINTEND
69
70public:
71 // virtual function thunks
72 // NOLINTBEGIN
73 MCAPI ::StructurePieceType $getType() const;
74
75 MCAPI bool $postProcess(::BlockSource& region, ::Random& random, ::BoundingBox const& chunkBB);
76
77 MCAPI void $addChildren(
78 ::StructurePiece& startPiece,
79 ::std::vector<::std::unique_ptr<::StructurePiece>>& pieces,
80 ::Random& random
81 );
82 // NOLINTEND
83
84public:
85 // vftables
86 // NOLINTBEGIN
87 MCAPI static void** $vftable();
88 // NOLINTEND
89};
Definition BlockSource.h:67
Definition BoundingBox.h:18
Definition Random.h:16
Definition SHRoomCrossing.h:17
Definition StrongholdPiece.h:16
Definition StructurePiece.h:18
Definition Alias.h:14