LeviLamina
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CacheMovingStateSystem.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/ecs/Optional.h"
7#include "mc/deps/ecs/ViewT.h"
8#include "mc/deps/ecs/strict/Include.h"
9
10// auto generated forward declare list
11// clang-format off
20// clang-format on
21
22namespace CacheMovingStateSystem {
23// functions
24// NOLINTBEGIN
25MCAPI void tickPassengerEntity(
27 ::PassengerComponent const& passenger,
28 ::ActorDataFlagComponent& actorDataFlag,
33);
34// NOLINTEND
35
36} // namespace CacheMovingStateSystem
Definition Optional.h:8
Definition StrictEntityContext.h:10
Definition ViewT.h:6
Definition ActorDataDirtyFlagsComponent.h:5
Definition ActorDataFlagComponent.h:8
Definition ActorMovementTickNeededComponent.h:5
Definition ActorRotationComponent.h:10
Definition ControlledByLocalInstanceComponent.h:5
Definition Include.h:6
Definition PassengerComponent.h:10
Definition SetMovingFlagRequestComponent.h:5