3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/client/gui/ProgressHandler.h"
7#include "mc/world/actor/player/LoadingState.h"
17 enum class State :
int {
27 ::ll::TypedStorage<4, 4, ::OnlineSafetyProgressHandler::State> mState;
28 ::ll::TypedStorage<8, 64, ::std::function<void()>> mOnCancelledCallback;
33 OnlineSafetyProgressHandler();
38 virtual void onStart(::MinecraftScreenModel& minecraftScreenModel) ;
40 virtual void tick(::MinecraftScreenModel& minecraftScreenModel) ;
42 virtual void onCancel(::MinecraftScreenModel&) ;
44 virtual void onExit(::MinecraftScreenModel&) ;
46 virtual ::LoadingState getLoadingState(::MinecraftScreenModel&)
const ;
48 virtual ::std::string getProgressMessage(::MinecraftScreenModel&)
const ;
50 virtual ::std::string getTitleText() const ;
52 virtual ::std::
string getName() const ;
58 MCAPI explicit OnlineSafetyProgressHandler(::std::function<
void()> cancelledCallback);
60 MCAPI
void setCancelled();
62 MCFOLD
void setDone();
68 MCAPI
void* $ctor(::std::function<
void()> cancelledCallback);
74 MCAPI
void $onStart(::MinecraftScreenModel& minecraftScreenModel);
76 MCAPI
void $tick(::MinecraftScreenModel& minecraftScreenModel);
78 MCFOLD
void $onCancel(::MinecraftScreenModel&);
80 MCFOLD
void $onExit(::MinecraftScreenModel&);
82 MCAPI ::LoadingState $getLoadingState(::MinecraftScreenModel&) const;
84 MCFOLD ::std::
string $getProgressMessage(::MinecraftScreenModel&) const;
86 MCFOLD ::std::
string $getTitleText() const;
88 MCAPI ::std::
string $getName() const;
Definition MinecraftScreenModel.h:5
Definition OnlineSafetyProgressHandler.h:5
static MCAPI void ** $vftable()
Definition ProgressHandler.h:5