LeviLamina
Loading...
Searching...
No Matches
PieceType.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5namespace persona {
6
7enum class PieceType : uint {
8 Unknown = 0,
9 Skeleton = 1,
10 Body = 2,
11 Skin = 3,
12 Bottom = 4,
13 Feet = 5,
14 Dress = 6,
15 Top = 7,
16 HighPants = 8,
17 Hands = 9,
18 Outerwear = 10,
19 FacialHair = 11,
20 Mouth = 12,
21 Eyes = 13,
22 Hair = 14,
23 Hood = 15,
24 Back = 16,
25 FaceAccessory = 17,
26 Head = 18,
27 Legs = 19,
28 LeftLeg = 20,
29 RightLeg = 21,
30 Arms = 22,
31 LeftArm = 23,
32 RightArm = 24,
33 Capes = 25,
34 ClassicSkin = 26,
35 Emote = 27,
36 Unsupported = 28,
37 Count = 29,
38};
39
40}
Definition Skeleton.h:19