LeviLamina
Loading...
Searching...
No Matches
PieceType.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
namespace
persona {
6
7
enum class
PieceType : uint {
8
Unknown = 0,
9
Skeleton
= 1,
10
Body = 2,
11
Skin = 3,
12
Bottom = 4,
13
Feet = 5,
14
Dress = 6,
15
Top = 7,
16
HighPants = 8,
17
Hands = 9,
18
Outerwear = 10,
19
FacialHair = 11,
20
Mouth = 12,
21
Eyes = 13,
22
Hair = 14,
23
Hood = 15,
24
Back = 16,
25
FaceAccessory = 17,
26
Head = 18,
27
Legs = 19,
28
LeftLeg = 20,
29
RightLeg = 21,
30
Arms = 22,
31
LeftArm = 23,
32
RightArm = 24,
33
Capes = 25,
34
ClassicSkin = 26,
35
Emote = 27,
36
Unsupported = 28,
37
Count = 29,
38
};
39
40
}
Skeleton
Definition
Skeleton.h:19
src
mc
world
actor
player
persona
PieceType.h
Generated on Sat Apr 26 2025 05:56:06 for LeviLamina by
1.12.0