LeviLamina
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InputEventQueue Member List

This is the complete list of members for InputEventQueue, including all inherited members.

$dtor() (defined in InputEventQueue)InputEventQueue
enqueueButton(uint id, ::ButtonState state, bool exclusive, ::FocusImpact focusImpact, int controllerId, bool inputClearingEvent, float repeatInterval, int source) (defined in InputEventQueue)InputEventQueue
enqueueButtonPressAndRelease(uint buttonId, ::FocusImpact focusImpact, int controllerId) (defined in InputEventQueue)InputEventQueue
enqueueClearPointerLocationWithId(int id) (defined in InputEventQueue)InputEventQueue
enqueueDirection(::DirectionId directionId, float x, float y, ::FocusImpact focusImpact, int controllerId, bool inputClearingEvent) (defined in InputEventQueue)InputEventQueue
enqueuePointerLocation(::InputMode inputMode, short x, short y, ::FocusImpact focusImpact, bool forceMotionlessPointer, int controllerId) (defined in InputEventQueue)InputEventQueue
enqueuePointerLocationWithId(int id, short x, short y, bool updateActionPointer) (defined in InputEventQueue)InputEventQueue
enqueueRawInput(int id, ::RawInputType keyType, ::ButtonState state, int controllerId, bool allowRemapping) (defined in InputEventQueue)InputEventQueue
enqueueTextChar(::std::string utf8Input, bool keepImePosition, ::FocusImpact focusImpact, int controllerId) (defined in InputEventQueue)InputEventQueue
mQueue (defined in InputEventQueue)InputEventQueue
~InputEventQueue() (defined in InputEventQueue)InputEventQueue