3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/scripting/lifetime_registry/TypedObjectHandle.h"
7#include "mc/gameplayhandlers/CoordinatorResult.h"
8#include "mc/gameplayhandlers/EventHandlerDispatcher.h"
9#include "mc/gameplayhandlers/GameplayHandlerResult.h"
10#include "mc/gameplayhandlers/ScriptingEventHandler.h"
11#include "mc/scripting/event_handlers/ScriptEventHandler.h"
18namespace ScriptModuleMinecraft {
class ScriptSystemBeforeEvents; }
19namespace Scripting {
class WeakLifetimeScope; }
28 virtual ::GameplayHandlerResult<::CoordinatorResult>
32 virtual ::GameplayHandlerResult<::CoordinatorResult>
36 virtual ::GameplayHandlerResult<::CoordinatorResult>
68 MCNAPI ::GameplayHandlerResult<::CoordinatorResult>
71 MCNAPI ::GameplayHandlerResult<::CoordinatorResult>
74 MCNAPI ::GameplayHandlerResult<::CoordinatorResult>
Definition EventHandlerDispatcher.h:6
Definition ScriptEventHandler.h:6
Definition ScriptScriptingEventHandler.h:23
MCAPI ::GameplayHandlerResult<::CoordinatorResult > $handleEvent(::BeforeWatchdogTerminateEvent &beforeWatchdogTerminateEvent)
MCAPI bool _handleWatchdogTerminateEvent(::BeforeWatchdogTerminateEvent &beforeWatchdogTerminateEvent, ::Scripting::WeakLifetimeScope const &scope, ::Scripting::TypedObjectHandle<::ScriptModuleMinecraft::ScriptSystemBeforeEvents > scriptSystemBeforeEventsHandle) const
MCAPI bool _handleScriptModuleStartupEvent(::ScriptModuleStartupEvent const &moduleStartupEvent, ::Scripting::WeakLifetimeScope const &scope, ::Scripting::TypedObjectHandle<::ScriptModuleMinecraft::ScriptSystemBeforeEvents > scriptSystemBeforeEventsHandle) const
MCAPI bool _handlScriptModuleShutdownEvent(::ScriptModuleShutdownEvent const &moduleShutdownEvent, ::Scripting::WeakLifetimeScope const &scope, ::Scripting::TypedObjectHandle<::ScriptModuleMinecraft::ScriptSystemBeforeEvents > scriptSystemBeforeEventsHandle) const
MCAPI ::GameplayHandlerResult<::CoordinatorResult > $handleEvent(::ScriptModuleStartupEvent const &moduleStartupEvent)
static MCAPI void ** $vftable()
MCAPI ::GameplayHandlerResult<::CoordinatorResult > $handleEvent(::ScriptModuleShutdownEvent const &moduleShutdownEvent)
Definition WeakLifetimeScope.h:12
Definition BeforeWatchdogTerminateEvent.h:9
Definition ScriptModuleShutdownEvent.h:8
Definition ScriptModuleStartupEvent.h:16
Definition TypedObjectHandle.h:8