3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/client/gui/oreui/binding/CommandGroupBase.h"
7#include "mc/client/gui/oreui/binding/methods/CallableImpl.h"
8#include "mc/deps/core/utility/NonOwnerPointer.h"
19class AnvilCommandGroup :
public ::OreUI::CommandGroupBase<::OreUI::AnvilCommandGroup> {
23 ::ll::TypedStorage<8, 24, ::Bedrock::NotNullNonOwnerPtr<::GameplayUI::GameplayUIContext>> mContext;
24 ::ll::TypedStorage<8, 136, ::OreUI::Detail::CallableImpl<void, ::std::string>> mSetPreviewItemName;
34 virtual ~AnvilCommandGroup() =
default;
40 MCAPI AnvilCommandGroup(::OreUI::GameDependencies
const& game, ::OreUI::ClientDependencies
const& client);
42 MCAPI
void setPreviewItemName(::std::string name);
48 MCAPI static ::std::add_lvalue_reference_t<char const[]> NAME();
54 MCAPI
void* $ctor(::OreUI::GameDependencies
const& game, ::OreUI::ClientDependencies
const& client);
Definition AnvilCommandGroup.h:7
static MCAPI void ** $vftable()
Definition ClientDependencies.h:7
Definition GameDependencies.h:7
Definition GameplayUIContext.h:7