Definition StrictEntityContext.h:8
static MCAPI void _tickVehicleServerMolangSeatPositionSystemSingleEntity(::StrictEntityContext const &entityContext, ::ViewT< ::StrictEntityContext, ::PassengerComponent const, ::ActorOwnerComponent, ::PositionPassengerRequestComponent > passengerView, ::ViewT<::StrictEntityContext, ::RideableComponent const, ::VehicleComponent const > vehicleView)
static MCAPI void _tickActor(::StrictEntityContext &, ::PassengerComponent const &passengerComponent, ::ActorOwnerComponent &actorComponent, ::PositionPassengerRequestComponent &positionPassengerRequestComponent, ::ViewT<::StrictEntityContext, ::RideableComponent const, ::VehicleComponent const > vehicleView)